From bce5f6310eee50415e7b00115ab6c1408fc94a6f Mon Sep 17 00:00:00 2001
From: Setsul <19393727+Setsul@users.noreply.github.com>
Date: Sun, 10 Nov 2024 20:08:07 +0100
Subject: [PATCH] Fix BattleArmor customization/refit overweight check.

---
 MekHQ/src/mekhq/gui/MekLabTab.java | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/MekHQ/src/mekhq/gui/MekLabTab.java b/MekHQ/src/mekhq/gui/MekLabTab.java
index 8e9ced42b45..dd16188a3d2 100644
--- a/MekHQ/src/mekhq/gui/MekLabTab.java
+++ b/MekHQ/src/mekhq/gui/MekLabTab.java
@@ -330,7 +330,7 @@ public void refreshRefitSummary() {
             tonnage = ((BattleArmor) entity).getTrooperWeight() * ((BattleArmor) entity).getTroopers();
         }
 
-        if (entity.getWeight() < testEntity.calculateWeight()) {
+        if (tonnage < testEntity.calculateWeight()) {
             btnRefit.setEnabled(false);
             btnRefit.setToolTipText("Unit is overweight.");
             // } else if (entity.getWeight() > testEntity.calculateWeight()) {