From bce5f6310eee50415e7b00115ab6c1408fc94a6f Mon Sep 17 00:00:00 2001 From: Setsul <19393727+Setsul@users.noreply.github.com> Date: Sun, 10 Nov 2024 20:08:07 +0100 Subject: [PATCH] Fix BattleArmor customization/refit overweight check. --- MekHQ/src/mekhq/gui/MekLabTab.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MekHQ/src/mekhq/gui/MekLabTab.java b/MekHQ/src/mekhq/gui/MekLabTab.java index 8e9ced42b45..dd16188a3d2 100644 --- a/MekHQ/src/mekhq/gui/MekLabTab.java +++ b/MekHQ/src/mekhq/gui/MekLabTab.java @@ -330,7 +330,7 @@ public void refreshRefitSummary() { tonnage = ((BattleArmor) entity).getTrooperWeight() * ((BattleArmor) entity).getTroopers(); } - if (entity.getWeight() < testEntity.calculateWeight()) { + if (tonnage < testEntity.calculateWeight()) { btnRefit.setEnabled(false); btnRefit.setToolTipText("Unit is overweight."); // } else if (entity.getWeight() > testEntity.calculateWeight()) {