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I found that when I enable multithreading support, I have to apply macro ‘PYTHONQT_GIL_SCOPE’ to the whole message loop to make class ‘PythonQtScriptingConsole’ work well.
In general, this seems OK, but when I wanted to use macro 'PYTHONQT_ALLOW_THREADS_SCOPE' when the console was running, I found that I couldn't solve the problem.
As you know, when macro 'PYTHONQT_GIL_SCOPE' exists, macro 'PYTHONQT_ALLOW_THREADS_SCOPE' is temporarily disabled.
Therefore, when the class ‘PythonQtScriptingConsole’ does not execute any code at this time, the python thread created previously will not have a chance to be executed.
So I think if class ‘PythonQtScriptingConsole’ can support multithreading, class ‘PythonQtScriptingConsole’ will be better.
The text was updated successfully, but these errors were encountered:
I found that when I enable multithreading support, I have to apply macro ‘PYTHONQT_GIL_SCOPE’ to the whole message loop to make class ‘PythonQtScriptingConsole’ work well.
In general, this seems OK, but when I wanted to use macro 'PYTHONQT_ALLOW_THREADS_SCOPE' when the console was running, I found that I couldn't solve the problem.
As you know, when macro 'PYTHONQT_GIL_SCOPE' exists, macro 'PYTHONQT_ALLOW_THREADS_SCOPE' is temporarily disabled.
Therefore, when the class ‘PythonQtScriptingConsole’ does not execute any code at this time, the python thread created previously will not have a chance to be executed.
So I think if class ‘PythonQtScriptingConsole’ can support multithreading, class ‘PythonQtScriptingConsole’ will be better.
The text was updated successfully, but these errors were encountered: