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Performance Improvements #27

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Maxomann opened this issue Jan 26, 2015 · 0 comments
Open

Performance Improvements #27

Maxomann opened this issue Jan 26, 2015 · 0 comments

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@Maxomann
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-threaded drawing ✅
-threaded chunk loading / unloading
-limit number of chunks loaded per frame ✅
-batch drawing in camera ✅
-move animation update to drawing thread?
-faster way to render static gometry? ✅

-test performance of getAllEntitiesThatHaveComponent() ✅
-EntityFactory::createNewSaveableEntity

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