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script.js
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script.js
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Vue.component('game-table', {
props: ['data', 'head', 'filterKey'],
template: `
<table class="table">
<thead><tr>
<th v-for="key in head" @click="sortBy(key)" :class="{active: sortKey == key}" v-html="key"></th>
</tr></thead>
<tbody>
<table-entry v-for="entry in filteredData"
:name="entry.name"
:engine="entry.engine"
:releaseDate="entry.releaseDate"
:imgId="entry.imgId"
:yt="entry.yt">
</table-entry>
</tbody>
</table>
`,
data: function () {
var sortOrders = {}
this.head.forEach(function (key) {
sortOrders[key] = 1
})
return {
sortKey: '',
sortOrders: sortOrders
}
},
methods: {
sortBy: function (key) {
this.sortKey = key
this.sortOrders[key] = this.sortOrders[key] * -1
}
},
computed: {
filteredData: function () {
var sortKey = this.sortKey.toLowerCase() || 'name'
var filterKey = this.filterKey && this.filterKey.toLowerCase()
var order = this.sortOrders[this.sortKey] || 1
var data = this.data
setAllButtonDisabled(!filterKey)
if (filterKey) {
data = data.filter(function (row) {
return Object.keys(row).some(function (key) {
if (key === 'releaseDate') {
return generateDateFormat(row[key]).indexOf(filterKey) > -1
} else {
return String(row[key]).toLowerCase().indexOf(filterKey) > -1
}
})
})
}
var alphaSort = function (a, b) {
a = a[sortKey]
b = b[sortKey]
return (a === b ? 0 : a > b ? 1 : -1) * order
}
var dateSort = function (a, b) {
var trans = function (date) {
var d = 0
var m = 0
var y = 0
if (date.hasOwnProperty('q')) {
d = 31
switch (date.q) {
case '1': m = 3; break
case '2': m = 6; break
case '3': m = 9; break
case '4': m = 12; break
}
y = date.y
} else {
d = date.d
m = date.m
y = date.y
}
return '' + y + (m < 10 ? '0' + m : m) + (d < 10 ? '0' + d : d)
}
var at = trans(a.releaseDate)
var bt = trans(b.releaseDate)
console.log(at, bt)
return (at === bt ? 0 : at > bt ? 1 : -1) * order
}
switch (sortKey) {
case 'release': data = data.slice().sort(dateSort); break
case 'screen shot': data = data; break
default: data = data.slice().sort(alphaSort)
}
return data
}
}
})
Vue.component('table-entry', {
props: ['name', 'engine', 'releaseDate', 'imgId', 'yt'],
template: `<tr>
<td>{{name}}</td>
<td><img :src="'img/small/' + imgId + '.jpg'" class="screenshot" :onClick="openImg(imgId)"/></td>
<td><engine-link :name=engine></engine-link></td>
<td>{{generateDateFormat(releaseDate)}}</td>
<td><a :href="'https://www.youtube.com/watch?v='+yt" target="_blank"><i class="fa fa-youtube-play fa-6" aria-hidden="true"></i></a></td>
</tr>
`,
methods: {
generateDateFormat (date) {
return generateDateFormat(date)
},
openImg (src) {
return 'setImageModal(true,"' + src + '")'
}
}
})
Vue.component('engine-link', {
props: ['name'],
template: `
<div>
<div v-if="typeof name === 'object'"><span v-for="(value, key) in name"><a :href=getLink(value) target="_blank">{{value}} ({{key}})</a> <i @click="search(value)" class="fa fa-search fa-1 engineSearchIcon"></i><br></span></div>
<span v-else><a :href=getLink(name) target="_blank">{{name}}</a> <i @click="search()" class="fa fa-search fa-1 engineSearchIcon"></i></span>
</div>
`,
methods: {
search: function(s) {
console.log("ji", s,this.name)
this.$root.searchQuery = s ? s : this.name
},
getLink (v) {
switch (v) {
case CLICK_TEAM_FUSION: return 'http://www.clickteam.com/clickteam-fusion-2-5'
case COBRA_ENGINE: return 'https://www.frontier.co.uk/node/639'
case COCOS2D: return 'http://cocos2d.org/'
case COCOS2DX: return 'http://www.cocos2d-x.org/'
case CONSTRUCT2: return 'https://www.scirra.com/'
case CREATION_ENGINE: return 'https://en.wikipedia.org/wiki/Creation_Engine'
case CRYENGINE1: return 'https://www.cryengine.com/'
case CRYENGINE2: return 'https://www.cryengine.com/'
case CRYENGINE3: return 'https://www.cryengine.com/'
case CRYENGINEV: return 'https://www.cryengine.com/'
case DIESEL: return 'https://en.wikipedia.org/wiki/Diesel_(game_engine)'
case FROSTBITE: return 'https://www.ea.com/frostbite'
case GAME_MAKER1: return 'https://www.yoyogames.com/'
case GAME_MAKER2: return 'https://www.yoyogames.com/'
case GAMEBRYO: return 'http://www.gamebryo.com/'
case GODOT: return 'https://godotengine.org/'
case GOLD_SRC: return 'https://de.wikipedia.org/wiki/GoldSrc'
case IGNITE: return 'http://www.easports.com/ignite'
case J_MONKEY_ENGINE: return 'http://jmonkeyengine.org/'
case LIBGDX: return 'https://libgdx.badlogicgames.com/'
case LUMBERYARD: return 'https://aws.amazon.com/de/lumberyard/'
case LWJGL: return 'https://www.lwjgl.org/'
case MADNESS: return 'http://www.slightlymadstudios.com/tech.html'
case MONOGAME: return 'http://www.monogame.net/'
case OWN_ENGINE: return ''
case OPENGLES: return 'https://www.khronos.org/opengles/'
case PHASERJS: return 'https://phaser.io/'
case RAGE: return 'https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine'
case REAL_VIRTUALITY_4: return 'https://arma3.com/features/engine'
case RED_ENGINE: return 'https://en.wikipedia.org/wiki/REDengine'
case RENDERWARE: return 'http://web.archive.org/web/20060814225229/http://www.renderware.com/'
case SERIOUS4: return 'http://www.croteam.com/technology/'
case SOURCE: return 'https://de.wikipedia.org/wiki/Source_Engine'
case SOURCE2: return 'http://de.valve.wikia.com/wiki/Source_2_Engine'
case UNITY: return 'https://unity3d.com'
case UNREAL2_5: return 'https://www.unrealengine.com/what-is-unreal-engine-4'
case UNREAL3: return 'https://www.unrealengine.com/what-is-unreal-engine-4'
case UNREAL4: return 'https://www.unrealengine.com/what-is-unreal-engine-4'
case XNA: return 'https://en.wikipedia.org/wiki/Microsoft_XNA'
default: return 'http://lets-gamedev.de/help/'
}
}
}
})
Vue.component('image-modal', {
props: [],
template: `
<div id="imgModal" class="modal">
<div class="modal-background" onClick="setImageModal(false)"></div>
<div class="modal-content">
<img src="img"/>
</div>
<button class="modal-close is-large" onClick="setImageModal(false)"></button>
</div>
`,
methods: {
}
})
var app = new Vue({
el: '#root',
data: {
l: {
de: {
instruction: 'Welches Spiel wurde mit welcher Engine entwickelt?'
},
en: {
instruction: 'The the the english the they cool.'
}
},
searchQuery: '',
head: ['Name', 'Screen Shot', 'Engine', 'Release', '<span class="icon"><i class="fa fa-youtube-play"></i></span>'],
games: GAMES
}
})
function setImageModal (toOn, src) {
var modal = document.getElementById('imgModal')
var img = modal.getElementsByTagName('img')[0]
if (toOn) {
console.log(src)
modal.className = 'modal is-active'
img.src = 'img/full/' + src + '.jpg'
} else {
modal.className = 'modal'
}
}
function setAllButtonDisabled (isDisabled) {
document.getElementById('all-button').disabled = isDisabled
}
function generateDateFormat (v) {
if (v.hasOwnProperty('q')) {
return 'Q' + v.q + ' ' + v.y
} else {
var d = v.d < 10 ? '0' + v.d : v.d
var m = v.m < 10 ? '0' + v.m : v.m
var y = v.y
return d + '.' + m + '.' + y
}
}
function seeAllGames () {
app.searchQuery = ''
}