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Error handlers should have more useful information for debugging, like the Mari0 CE version. They should also copy the error message to the clipboard and save a timestamped log file of the crash. Additionally, there should be more debug information spread throughout the game, which should all be collected in said log file, so that we'd know which callback caused the error, what the gamestate was, etc.
The text was updated successfully, but these errors were encountered:
Error handlers should have more useful information for debugging, like the Mari0 CE version. They should also copy the error message to the clipboard and save a timestamped log file of the crash. Additionally, there should be more debug information spread throughout the game, which should all be collected in said log file, so that we'd know which callback caused the error, what the gamestate was, etc.
The text was updated successfully, but these errors were encountered: