Axis3 causes markers of a meshscatter to be transformed #3323
Labels
Axis3
related to Axis3
enhancement
Feature requests and enhancements
Makie
Backend independent issues (Makie core)
transformation
related to `Transformation` objects
On master, beta-20 (pre lighting merge, #3113), lighting (#3246) (In GLMakie, but this should be the same across backends)
This is happening because the scaling factor derived from the positional argument is applied to the vertices of the scattered mesh as well.
To fix this, we should probably add a
transform_marker
attribute to meshscatter and adjust Axis3 to not normalize to a unit box (in terms of internal coordinates, not visuals). I tried this a bit in the lighting pr but ran into issues with near/far. I'll try to look into this again after we get done with v0.20.The text was updated successfully, but these errors were encountered: