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JSONLoader.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<AssemblyName>JSONLoader</AssemblyName>
<Description>JSON Loader</Description>
<Version>2.6.0</Version>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>9.0</LangVersion>
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
<IsPackable>false</IsPackable>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<NoWarn>1701;1702;Publicizer001</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<NoWarn>1701;1702;Publicizer001</NoWarn>
</PropertyGroup>
<ItemGroup>
<None Remove="Configils\Data Classes\SigilData\SubData\condition" />
<None Remove="Configils\Data Classes\SigilData\SubData\test.txt" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.0.8" PrivateAssets="all" />
<PackageReference Include="BepInEx.Core" Version="5.4.19" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="1.1.0" />
<PackageReference Include="Inscryption.GameLibs" Version="0.30.0-r.0" />
<PackageReference Include="ncalc" Version="1.3.8" />
<PackageReference Include="PanoramicData.NCalcExtensions" Version="1.19.16" />
<PackageReference Include="UnityEngine.Modules" Version="2021.3.0" IncludeAssets="compile" />
</ItemGroup>
<ItemGroup Condition="'$(TargetFramework.TrimEnd(`0123456789`))' == 'net'">
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.2" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="InscryptionAPI">
<HintPath>libs\InscryptionAPI.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
</Project>