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ez.Screen.spriteBuffer(); uses a noun-noun designation for a noun-verb relationship.
I think createScreenBuffer() would be clearer. I would expect 'screenBuffer()` to return a pointer to the sprite.
The text was updated successfully, but these errors were encountered:
ez.Screen.spriteBuffer();
uses a noun-noun designation for a noun-verb relationship.I think
createScreenBuffer()
would be clearer. I would expect 'screenBuffer()` to return a pointer to the sprite.The text was updated successfully, but these errors were encountered: