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[mouse behaviour in first person] [MGS3]: #110

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SmoKeFather opened this issue Sep 29, 2024 · 0 comments
Open

[mouse behaviour in first person] [MGS3]: #110

SmoKeFather opened this issue Sep 29, 2024 · 0 comments
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feature-request Feature request

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@SmoKeFather
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hi mgsfix team,

i have a request concerning the behaviour of the mouse while aiming in first person. you can aim with the mouse but the game is configured for an analog stick thus not giving you "raw input" mouse feel.

it feels like playing with an analog stick through a mouse. it would be amazing if you could look into that and maybe implement raw mouse input so that aiming and looking around works without and slow downs or hick ups which the player has to compensate.

thank in advance!

kind regards

Sm0k3f47h3r

@SmoKeFather SmoKeFather added the feature-request Feature request label Sep 29, 2024
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