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main.go
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package main
import (
"context"
"encoding/json"
"io/ioutil"
"log"
"os"
"os/signal"
"syscall"
"time"
bot "github.com/Member1221/yeetbot/bot"
discord "github.com/bwmarrin/discordgo"
"go.mongodb.org/mongo-driver/bson"
)
func main() {
// Load config json
cfgstr, err := ioutil.ReadFile("config.json")
if err != nil {
log.Fatal(err)
}
// Marshal config json to config struct
var config bot.ConfigData
err = json.Unmarshal(cfgstr, &config)
if err != nil {
log.Fatal(err)
}
// Connect to database
err = bot.ConnectToDB(config.ConnectionString)
defer bot.MongoClient.Disconnect()
if err != nil {
log.Fatal(err)
}
// Log on to discord with bot token
session, err := discord.New("Bot " + config.Token)
session.Identify.Intents = discord.MakeIntent(discord.IntentsAllWithoutPrivileged | discord.IntentsGuildMembers)
defer session.Close()
if err != nil {
log.Fatal(err)
}
// Add event handlers
log.Println("Adding event handlers...")
session.AddHandler(bot.HandleMessage)
session.AddHandler(bot.HandleUserJoin)
session.AddHandler(bot.HandleUserLeave)
session.AddHandler(bot.HandleUserVoice)
session.AddHandler(bot.HandleSelfJoin)
session.AddHandler(bot.HandleSelfLeave)
// Session that does server updates.
session.AddHandler(func(s *discord.Session, ready *discord.Ready) {
// Try to get the bots user instance
self, err := s.User("@me")
if err != nil {
log.Fatal(err)
}
// Get its ID
bot.SelfId = self.ID
// Scan servers
log.Println("Scanning for missed servers...")
scanServers(s)
// Begin the loop that occasionally kicks inactive people
log.Println("Bot started...")
go updateServers(s)
})
// Connect to discord
err = session.Open()
if err != nil {
log.Fatal(err)
}
sc := make(chan os.Signal, 1)
signal.Notify(sc, syscall.SIGINT, syscall.SIGTERM, os.Interrupt, os.Kill)
<-sc
}
func scanServers(session *discord.Session) {
for _, guild := range session.State.Guilds {
// Make sure guild exists in database.
_, err := bot.GetGuild(guild.ID)
if err != nil {
log.Println("Missed server", guild.ID, "...")
log.Println(err)
err = bot.CreateGuild(guild.ID)
if err != nil {
// Something bad happened?
log.Println(err)
return
}
}
}
}
func updateServers(session *discord.Session) {
for {
// Update the server count
bot.UpdateServerCount(session)
// Create a cursor over all the servers
cur, err := bot.MongoClient.ServersCollection().Find(context.Background(), bson.D{})
if err != nil {
log.Println(err)
} else {
// No errors, iterate over all servers
for cur.Next(context.Background()) {
var result bot.GuildData
err := cur.Decode(&result)
if err != nil {
log.Println(err)
break
}
// Get Discord guild
guild, err := session.Guild(result.GuildId)
if err != nil {
log.Println(err)
break
}
// Handle kicking for the guild
bot.HandleKickForGuild(session, guild, result)
// Sleep 1 minute between each server update
time.Sleep(1 * time.Minute)
}
}
// Update server lisiting every 10 minutes
cur.Close(context.Background())
time.Sleep(1 * time.Hour)
}
}