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This repository has been archived by the owner on Oct 9, 2024. It is now read-only.
animations when {working} is not working ps for non controller blocks it will just keep playing the {idle} animation it will all so not change the blocks texter
The text was updated successfully, but these errors were encountered:
Just doing some stuff with it and working just applies fine although the question remains what you mean by "non controller blocks" because if their not in your controller model they will probably just play on their default animation. Although I have an issue with transitional animation between idle and working like idle-working and working-idle not playing at all. It's just jumping from idle to working probably because it working is directly parenting from idle and every other status just gets ignored.
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animations when {working} is not working ps for non controller blocks it will just keep playing the {idle} animation it will all so not change the blocks texter
The text was updated successfully, but these errors were encountered: