diff --git a/CHANGELOG.md b/CHANGELOG.md index 804a0dc3e..ee7869bdb 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -12,6 +12,7 @@ - fixed dead centaurs exploding again after saving and reloading (#924) - fixed the incorrect starting animation on centaurs that spawn from statues (#926, regression from 2.15) - fixed jump-twist animations at times being interrupted (#932, regression from 2.15.1) +- fixed walk-run-jump at times breaking when TR2 jumping is enabled (OG bug in TR2+) (#934) - improve spanish localization and added translation for rotated pickups ## [2.15.3](https://github.com/rr-/Tomb1Main/compare/2.15.2...2.15.3) - 2023-08-15 diff --git a/src/game/lara/lara_state.c b/src/game/lara/lara_state.c index 9aa744df4..a129bea24 100644 --- a/src/game/lara/lara_state.c +++ b/src/game/lara/lara_state.c @@ -76,6 +76,9 @@ void Lara_State_Walk(ITEM_INFO *item, COLL_INFO *coll) if (g_Input.forward) { item->goal_anim_state = g_Input.slow ? LS_WALK : LS_RUN; + if (g_Config.enable_tr2_jumping && !g_Input.slow) { + m_JumpPermitted = true; + } } else { item->goal_anim_state = LS_STOP; }