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HoloPlayCore.js

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The HoloPlay Core SDK unlocks the ability to integrate your existing 3D software with Looking Glass displays, making the Looking Glass a holographic second monitor. This JavaScript version is ideal for web front-end and Node development. There's also a native dynamic library version for Windows, Mac, and Linux.

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Installation

From npm:

npm install --save holoplay-core 

From CDN:

<script src="https://unpkg.com/holoplay-core"></script>

Usage

Include in html with script tag: (use holoplaycore.min.js for the minified version)

<script src="./node_modules/holoplay-core/dist/holoplaycore.js"></script>
<script>
  const client = new HoloPlayCore.Client(
      (msg) => {
        console.log('Calibration values:', msg);
      },
      (err) => {
        console.error('Error creating HoloPlay client:', err);
      });
</script>

or skip the script tag and import the ES6 module (note the different filename!):

<script type="module">
  import * as HoloPlayCore from './node_modules/holoplay-core/dist/holoplaycore.module.js';
  const client = new HoloPlayCore.Client(
      (msg) => {
        console.log('Calibration values:', msg);
      },
      (err) => {
        console.error('Error creating HoloPlay client:', err);
      });
</script>

or in node:

const HoloPlayCore = require('holoplay-core');
const client = new HoloPlayCore.Client(
      (msg) => {
        console.log('Calibration values:', msg);
      },
      (err) => {
        console.error('Error creating HoloPlay client:', err);
      });

Build

If you're developing HoloPlayCore.js and want to rebuild the dist version of this library, see BUILD.md.

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