-
Notifications
You must be signed in to change notification settings - Fork 120
/
Copy pathuLui.userprefs
executable file
·20 lines (20 loc) · 1.3 KB
/
uLui.userprefs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Game\Resources\Scripts\LWidget\LSwitch.cs">
<Files>
<File FileName="Assets\Game\Resources\Scripts\Demo\Firstui.cs" Line="1" Column="1" />
<File FileName="Assets\Game\Resources\Scripts\LWidget\LRichText.cs" Line="1" Column="1" />
<File FileName="Assets\Game\Resources\Scripts\LWidget\LMovieClip.cs" Line="10" Column="77" />
<File FileName="Assets\Game\Resources\Scripts\Demo\Secondui.cs" Line="53" Column="5" />
<File FileName="Assets\Game\Resources\Scripts\LWidget\LTouchView.cs" Line="28" Column="1" />
<File FileName="Assets\Game\Resources\Scripts\LWidget\LSwitch.cs" Line="82" Column="3" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore>
<Breakpoint file="G:\Demo\uLui\Assets\Resources\Scripts\LRichText.cs" line="388" column="1" />
<Breakpoint file="G:\Demo\uLui\Assets\Resources\Scripts\LRichText.cs" line="466" column="1" />
</BreakpointStore>
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>