Example Game 1 | Example Game 2 | Example Game 3 |
---|---|---|
This variation contains two different players in the room, which both can be moved like a regular single player.
Every round the user can choose which avatar (player) should be used. The player is chosen by the action number. The action 0 is the NOOP action, which is a void step changing nothing in the environment. All actions in the range from 1 to 8 are for player 1, the green avatar. The remaining actions relate to player 2, the blue avatar.
Action (Player 1) | ID | Action (Player 2) | ID | |
---|---|---|---|---|
No Operation | 0 | |||
P1: Push Up | 1 | P2: Push Up | 9 | |
P1: Push Down | 2 | P2: Push Down | 10 | |
P1: Push Left | 3 | P2: Push Left | 11 | |
P1: Push Right | 4 | P2: Push Right | 12 | |
P1: Move Up | 5 | P2: Move Up | 13 | |
P1: Move Down | 6 | P2: Move Down | 14 | |
P1: Move Left | 7 | P2: Move Left | 15 | |
P1: Move Right | 8 | P2: Move Right | 16 |
The game ending rules as well as the reward are similar to regular game.
Similar to the regular Sokoban there exist multiple room configurations. Of course all configurations can be rendered as TinyWorld.