forked from CleverRaven/Cataclysm-DDA
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Makefile
635 lines (561 loc) · 17.8 KB
/
Makefile
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
# Platforms:
# Linux/Cygwin native
# (don't need to do anything)
# Linux 64-bit
# make NATIVE=linux64
# Linux 32-bit
# make NATIVE=linux32
# Linux cross-compile to Win32
# make CROSS=i686-pc-mingw32-
# or make CROSS=i586-mingw32msvc-
# or whichever prefix your crosscompiler uses
# as long as its name contains mingw32
# Win32 (non-Cygwin)
# Run: make NATIVE=win32
# OS X
# Run: make NATIVE=osx
# Build types:
# Debug (no optimizations)
# Default
# ccache (use compilation caches)
# make CCACHE=1
# Release (turn on optimizations)
# make RELEASE=1
# Tiles (uses SDL rather than ncurses)
# make TILES=1
# Sound (requires SDL, so TILES must be enabled)
# make TILES=1 SOUND=1
# Disable gettext, on some platforms the dependencies are hard to wrangle.
# make LOCALIZE=0
# Compile localization files for specified languages
# make LANGUAGES="<lang_id_1>[ lang_id_2][ ...]"
# (for example: make LANGUAGES="zh_CN zh_TW" for Chinese)
# Change mapsize (reality bubble size)
# make MAPSIZE=<size>
# Install to system directories.
# make install
# Enable lua support. Required only for full-fledged mods.
# make LUA=1
# Use user's XDG base directories for save files and configs.
# make USE_XDG_DIR=1
# Use user's home directory for save files.
# make USE_HOME_DIR=1
# Use dynamic linking (requires system libraries).
# make DYNAMIC_LINKING=1
# comment these to toggle them as one sees fit.
# DEBUG is best turned on if you plan to debug in gdb -- please do!
# PROFILE is for use with gprof or a similar program -- don't bother generally
# RELEASE is flags for release builds, we want to error on everything to make sure
# we don't check in code with new warnings, but we also have to disable some classes of warnings
# for now as we get rid of them. In non-release builds we want to show all the warnings,
# even the ones we're allowing in release builds so they're visible to developers.
RELEASE_FLAGS = -Werror
WARNINGS = -Wall -Wextra
# Uncomment below to disable warnings
#WARNINGS = -w
ifeq ($(shell sh -c 'uname -o 2>/dev/null || echo not'),Cygwin)
DEBUG = -g
else
DEBUG = -g -D_GLIBCXX_DEBUG
endif
#PROFILE = -pg
#OTHERS = -O3
#DEFINES = -DNDEBUG
# Disable debug. Comment this out to get logging.
#DEFINES = -DENABLE_LOGGING
# Limit debug to level. Comment out all for all levels.
#DEFINES += -DDEBUG_INFO
#DEFINES += -DDEBUG_WARNING
#DEFINES += -DDEBUG_ERROR
#DEFINES += -DDEBUG_PEDANTIC_INFO
# Limit debug to section. Comment out all for all levels.
#DEFINES += -DDEBUG_ENABLE_MAIN
#DEFINES += -DDEBUG_ENABLE_MAP
#DEFINES += -DDEBUG_ENABLE_MAP_GEN
#DEFINES += -DDEBUG_ENABLE_GAME
VERSION = 0.C
TARGET = cataclysm
TILESTARGET = cataclysm-tiles
W32TILESTARGET = cataclysm-tiles.exe
W32TARGET = cataclysm.exe
CHKJSON_BIN = chkjson
BINDIST_DIR = bindist
BUILD_DIR = $(CURDIR)
SRC_DIR = src
LUA_DIR = lua
LUASRC_DIR = src/lua
# if you have LUAJIT installed, try make LUA_BINARY=luajit for extra speed
LUA_BINARY = lua
LOCALIZE = 1
# tiles object directories are because gcc gets confused
# when preprocessor defines change, but the source doesn't
ODIR = obj
ODIRTILES = obj/tiles
W32ODIR = objwin
W32ODIRTILES = objwin/tiles
DDIR = .deps
OS = $(shell uname -s)
ifdef CCACHE
CXX = ccache $(CROSS)g++
LD = ccache $(CROSS)g++
else
CXX = $(CROSS)g++
LD = $(CROSS)g++
endif
RC = $(CROSS)windres
# We don't need scientific precision for our math functions, this lets them run much faster.
CXXFLAGS += -ffast-math
# enable optimizations. slow to build
ifdef RELEASE
ifeq ($(NATIVE), osx)
CXXFLAGS += -O3
else
CXXFLAGS += -Os
LDFLAGS += -s
endif
# OTHERS += -mmmx -m3dnow -msse -msse2 -msse3 -mfpmath=sse -mtune=native
# Strip symbols, generates smaller executable.
OTHERS += $(RELEASE_FLAGS)
DEBUG =
DEFINES += -DRELEASE
endif
ifdef CLANG
ifeq ($(NATIVE), osx)
OTHERS += -stdlib=libc++
endif
ifdef CCACHE
CXX = CCACHE_CPP2=1 ccache $(CROSS)clang++
LD = CCACHE_CPP2=1 ccache $(CROSS)clang++
else
CXX = $(CROSS)clang++
LD = $(CROSS)clang++
endif
WARNINGS = -Wall -Wextra -Wno-switch -Wno-sign-compare -Wno-missing-braces -Wno-type-limits -Wno-narrowing
endif
OTHERS += --std=c++11
CXXFLAGS += $(WARNINGS) $(DEBUG) $(PROFILE) $(OTHERS) -MMD
BINDIST_EXTRAS += README.md data
BINDIST = cataclysmdda-$(VERSION).tar.gz
W32BINDIST = cataclysmdda-$(VERSION).zip
BINDIST_CMD = tar --transform=s@^$(BINDIST_DIR)@cataclysmdda-$(VERSION)@ -czvf $(BINDIST) $(BINDIST_DIR)
W32BINDIST_CMD = cd $(BINDIST_DIR) && zip -r ../$(W32BINDIST) * && cd $(BUILD_DIR)
# Check if called without a special build target
ifeq ($(NATIVE),)
ifeq ($(CROSS),)
ifeq ($(shell sh -c 'uname -o 2>/dev/null || echo not'),Cygwin)
DEFINES += -DCATA_NO_CPP11_STRING_CONVERSIONS
TARGETSYSTEM=CYGWIN
else
TARGETSYSTEM=LINUX
endif
endif
endif
# Linux 64-bit
ifeq ($(NATIVE), linux64)
CXXFLAGS += -m64
LDFLAGS += -m64
TARGETSYSTEM=LINUX
else
# Linux 32-bit
ifeq ($(NATIVE), linux32)
CXXFLAGS += -m32
LDFLAGS += -m32
TARGETSYSTEM=LINUX
endif
endif
# OSX
ifeq ($(NATIVE), osx)
OSX_MIN = 10.5
DEFINES += -DMACOSX
CXXFLAGS += -mmacosx-version-min=$(OSX_MIN)
WARNINGS = -Werror -Wall -Wextra -Wno-switch -Wno-sign-compare -Wno-missing-braces
ifeq ($(LOCALIZE), 1)
LDFLAGS += -lintl
ifeq ($(MACPORTS), 1)
CXXFLAGS += -I$(shell ncursesw5-config --includedir)
LDFLAGS += -L$(shell ncursesw5-config --libdir)
endif
endif
TARGETSYSTEM=LINUX
ifneq ($(OS), Linux)
BINDIST_CMD = tar -s"@^$(BINDIST_DIR)@cataclysmdda-$(VERSION)@" -czvf $(BINDIST) $(BINDIST_DIR)
endif
endif
# Win32 (MinGW32 or MinGW-w64(32bit)?)
ifeq ($(NATIVE), win32)
# Any reason not to use -m32 on MinGW32?
TARGETSYSTEM=WINDOWS
else
# Win64 (MinGW-w64? 64bit isn't currently working.)
ifeq ($(NATIVE), win64)
CXXFLAGS += -m64
LDFLAGS += -m64
TARGETSYSTEM=WINDOWS
endif
endif
# Cygwin
ifeq ($(NATIVE), cygwin)
TARGETSYSTEM=CYGWIN
endif
# MXE cross-compile to win32
ifneq (,$(findstring mingw32,$(CROSS)))
DEFINES += -DCROSS_LINUX
TARGETSYSTEM=WINDOWS
endif
# Global settings for Windows targets
ifeq ($(TARGETSYSTEM),WINDOWS)
CHKJSON_BIN = chkjson.exe
TARGET = $(W32TARGET)
BINDIST = $(W32BINDIST)
BINDIST_CMD = $(W32BINDIST_CMD)
ODIR = $(W32ODIR)
ifdef DYNAMIC_LINKING
# Windows isn't sold with programming support, these are static to remove MinGW dependency.
LDFLAGS += -static-libgcc -static-libstdc++
else
LDFLAGS += -static
endif
ifeq ($(LOCALIZE), 1)
LDFLAGS += -lintl -liconv
endif
W32FLAGS += -Wl,-stack,12000000,-subsystem,windows
RFLAGS = -J rc -O coff
ifeq ($(NATIVE), win64)
RFLAGS += -F pe-x86-64
endif
endif
ifdef MAPSIZE
CXXFLAGS += -DMAPSIZE=$(MAPSIZE)
endif
ifdef SOUND
ifndef TILES
$(error "SOUND=1 only works with TILES=1")
endif
CXXFLAGS += $(shell pkg-config --cflags SDL2_mixer)
CXXFLAGS += -DSDL_SOUND
LDFLAGS += $(shell pkg-config --libs SDL2_mixer)
LDFLAGS += -lvorbisfile -lvorbis -logg
endif
ifdef LUA
ifeq ($(TARGETSYSTEM),WINDOWS)
# Windows expects to have lua unpacked at a specific location
LDFLAGS += -llua
else
# On unix-like systems, use pkg-config to find lua
LDFLAGS += $(shell pkg-config --silence-errors --libs lua5.2)
CXXFLAGS += $(shell pkg-config --silence-errors --cflags lua5.2)
LDFLAGS += $(shell pkg-config --silence-errors --libs lua-5.2)
CXXFLAGS += $(shell pkg-config --silence-errors --cflags lua-5.2)
LDFLAGS += $(shell pkg-config --silence-errors --libs lua)
CXXFLAGS += $(shell pkg-config --silence-errors --cflags lua)
endif
CXXFLAGS += -DLUA
LUA_DEPENDENCIES = $(LUASRC_DIR)/catabindings.cpp
BINDIST_EXTRAS += $(LUA_DIR)
endif
ifdef SDL
TILES = 1
endif
ifdef TILES
SDL = 1
BINDIST_EXTRAS += gfx
ifeq ($(NATIVE),osx)
ifdef FRAMEWORK
DEFINES += -DOSX_SDL_FW
OSX_INC = -F/Library/Frameworks \
-F$(HOME)/Library/Frameworks \
-I/Library/Frameworks/SDL2.framework/Headers \
-I$(HOME)/Library/Frameworks/SDL2.framework/Headers \
-I/Library/Frameworks/SDL2_image.framework/Headers \
-I$(HOME)/Library/Frameworks/SDL2_image.framework/Headers \
-I/Library/Frameworks/SDL2_ttf.framework/Headers \
-I$(HOME)/Library/Frameworks/SDL2_ttf.framework/Headers
LDFLAGS += -F/Library/Frameworks \
-F$(HOME)/Library/Frameworks \
-framework SDL2 -framework SDL2_image -framework SDL2_ttf -framework Cocoa
CXXFLAGS += $(OSX_INC)
else # libsdl build
DEFINES += -DOSX_SDL2_LIBS
# handle #include "SDL2/SDL.h" and "SDL.h"
CXXFLAGS += $(shell sdl2-config --cflags) \
-I$(shell dirname $(shell sdl2-config --cflags | sed 's/-I\(.[^ ]*\) .*/\1/'))
LDFLAGS += -framework Cocoa $(shell sdl2-config --libs) -lSDL2_ttf
ifdef TILES
LDFLAGS += -lSDL2_image
endif
endif
else # not osx
LDFLAGS += -lSDL2 -lSDL2_ttf
ifdef TILES
LDFLAGS += -lSDL2_image
endif
endif
ifdef TILES
DEFINES += -DSDLTILES
endif
DEFINES += -DTILES
ifeq ($(TARGETSYSTEM),WINDOWS)
ifndef DYNAMIC_LINKING
# These differ depending on what SDL2 is configured to use.
LDFLAGS += -lfreetype -lpng -lz -ljpeg -lbz2
else
# Currently none needed by the game itself (only used by SDL2 layer).
# Placeholder for future use (savegame compression, etc).
LDFLAGS +=
endif
TARGET = $(W32TILESTARGET)
ODIR = $(W32ODIRTILES)
else
TARGET = $(TILESTARGET)
ODIR = $(ODIRTILES)
endif
else
# Link to ncurses if we're using a non-tiles, Linux build
ifeq ($(TARGETSYSTEM),LINUX)
ifeq ($(LOCALIZE),1)
ifeq ($(OS), Darwin)
LDFLAGS += -lncurses
else
ifeq ($(NATIVE), osx)
LDFLAGS += -lncurses
else
LDFLAGS += $(shell ncursesw5-config --libs)
CXXFLAGS += $(shell ncursesw5-config --cflags)
endif
endif
else
LDFLAGS += -lncurses
endif
endif
ifeq ($(TARGETSYSTEM),CYGWIN)
ifeq ($(LOCALIZE),1)
LDFLAGS += $(shell ncursesw5-config --libs)
CXXFLAGS += $(shell ncursesw5-config --cflags)
# Work around Cygwin not including gettext support in glibc
LDFLAGS += -lintl -liconv
endif
endif
endif
# Global settings for Windows targets (at end)
ifeq ($(TARGETSYSTEM),WINDOWS)
LDFLAGS += -lgdi32 -lwinmm -limm32 -lole32 -loleaut32 -lversion
endif
ifeq ($(LOCALIZE),1)
DEFINES += -DLOCALIZE
endif
ifeq ($(TARGETSYSTEM),LINUX)
BINDIST_EXTRAS += cataclysm-launcher
endif
ifeq ($(TARGETSYSTEM),CYGWIN)
BINDIST_EXTRAS += cataclysm-launcher
endif
SOURCES = $(wildcard $(SRC_DIR)/*.cpp)
HEADERS = $(wildcard $(SRC_DIR)/*.h)
_OBJS = $(SOURCES:$(SRC_DIR)/%.cpp=%.o)
ifeq ($(TARGETSYSTEM),WINDOWS)
RSRC = $(wildcard $(SRC_DIR)/*.rc)
_OBJS += $(RSRC:$(SRC_DIR)/%.rc=%.o)
endif
OBJS = $(patsubst %,$(ODIR)/%,$(_OBJS))
ifdef LANGUAGES
L10N = localization
endif
ifeq ($(TARGETSYSTEM), LINUX)
ifneq ($(PREFIX),)
DEFINES += -DPREFIX="$(PREFIX)"
endif
endif
ifeq ($(TARGETSYSTEM), CYGWIN)
ifneq ($(PREFIX),)
DEFINES += -DPREFIX="$(PREFIX)"
endif
endif
ifeq ($(USE_HOME_DIR),1)
ifeq ($(USE_XDG_DIR),1)
$(error "USE_HOME_DIR=1 does not work with USE_XDG_DIR=1")
endif
DEFINES += -DUSE_HOME_DIR
endif
ifeq ($(USE_XDG_DIR),1)
ifeq ($(USE_HOME_DIR),1)
$(error "USE_HOME_DIR=1 does not work with USE_XDG_DIR=1")
endif
DEFINES += -DUSE_XDG_DIR
endif
all: version $(TARGET) $(L10N)
@
$(TARGET): $(ODIR) $(DDIR) $(OBJS)
$(LD) $(W32FLAGS) -o $(TARGET) $(DEFINES) \
$(OBJS) $(LDFLAGS)
cataclysm.a: $(ODIR) $(DDIR) $(OBJS)
ar rcs cataclysm.a $(filter-out $(ODIR)/main.o,$(OBJS))
.PHONY: version json-verify
version:
@( VERSION_STRING=$(VERSION) ; \
[ -e ".git" ] && GITVERSION=$$( git describe --tags --always --dirty --match "[0-9A-Z]*.[0-9A-Z]*" ) && VERSION_STRING=$$GITVERSION ; \
[ -e "$(SRC_DIR)/version.h" ] && OLDVERSION=$$(grep VERSION $(SRC_DIR)/version.h|cut -d '"' -f2) ; \
if [ "x$$VERSION_STRING" != "x$$OLDVERSION" ]; then echo "#define VERSION \"$$VERSION_STRING\"" | tee $(SRC_DIR)/version.h ; fi \
)
json-verify:
$(LUA_BINARY) lua/json_verifier.lua
$(ODIR):
mkdir -p $(ODIR)
$(DDIR):
@mkdir $(DDIR)
$(ODIR)/%.o: $(SRC_DIR)/%.cpp
$(CXX) $(CPPFLAGS) $(DEFINES) $(CXXFLAGS) -c $< -o $@
$(ODIR)/%.o: $(SRC_DIR)/%.rc
$(RC) $(RFLAGS) $< -o $@
version.cpp: version
$(LUASRC_DIR)/catabindings.cpp: $(LUA_DIR)/class_definitions.lua $(LUASRC_DIR)/generate_bindings.lua
cd $(LUASRC_DIR) && $(LUA_BINARY) generate_bindings.lua
$(SRC_DIR)/catalua.cpp: $(LUA_DEPENDENCIES)
localization:
lang/compile_mo.sh $(LANGUAGES)
$(CHKJSON_BIN): src/chkjson/chkjson.cpp src/json.cpp
$(CXX) $(CXXFLAGS) -Isrc/chkjson -Isrc src/chkjson/chkjson.cpp src/json.cpp -o $(CHKJSON_BIN)
json-check: $(CHKJSON_BIN)
./$(CHKJSON_BIN)
clean: clean-tests
rm -rf $(TARGET) $(TILESTARGET) $(W32TILESTARGET) $(W32TARGET) cataclysm.a
rm -rf $(ODIR) $(W32ODIR) $(W32ODIRTILES)
rm -rf $(BINDIST) $(W32BINDIST) $(BINDIST_DIR)
rm -f $(SRC_DIR)/version.h $(LUASRC_DIR)/catabindings.cpp
rm -f $(CHKJSON_BIN)
distclean:
rm -rf $(BINDIST_DIR)
rm -rf save
rm -rf lang/mo
rm -f data/options.txt
rm -f data/keymap.txt
rm -f data/auto_pickup.txt
rm -f data/fontlist.txt
bindist: $(BINDIST)
ifeq ($(TARGETSYSTEM), LINUX)
DATA_PREFIX=$(PREFIX)/share/cataclysm-dda/
BIN_PREFIX=$(PREFIX)/bin
LOCALE_DIR=$(PREFIX)/share/locale
install: version $(TARGET)
mkdir -p $(DATA_PREFIX)
mkdir -p $(BIN_PREFIX)
install --mode=755 $(TARGET) $(BIN_PREFIX)
cp -R --no-preserve=ownership data/font $(DATA_PREFIX)
cp -R --no-preserve=ownership data/json $(DATA_PREFIX)
cp -R --no-preserve=ownership data/mods $(DATA_PREFIX)
cp -R --no-preserve=ownership data/names $(DATA_PREFIX)
cp -R --no-preserve=ownership data/raw $(DATA_PREFIX)
cp -R --no-preserve=ownership data/recycling $(DATA_PREFIX)
cp -R --no-preserve=ownership data/motd $(DATA_PREFIX)
cp -R --no-preserve=ownership data/credits $(DATA_PREFIX)
cp -R --no-preserve=ownership data/title $(DATA_PREFIX)
ifdef TILES
cp -R --no-preserve=ownership gfx $(DATA_PREFIX)
endif
ifdef LUA
mkdir -p $(DATA_PREFIX)/lua
install --mode=644 lua/autoexec.lua $(DATA_PREFIX)/lua
install --mode=644 lua/class_definitions.lua $(DATA_PREFIX)/lua
endif
install --mode=644 data/changelog.txt data/cataicon.ico data/fontdata.json \
README.txt LICENSE.txt -t $(DATA_PREFIX)
mkdir -p $(LOCALE_DIR)
LOCALE_DIR=$(LOCALE_DIR) lang/compile_mo.sh
endif
ifeq ($(TARGETSYSTEM), CYGWIN)
DATA_PREFIX=$(PREFIX)/share/cataclysm-dda/
BIN_PREFIX=$(PREFIX)/bin
LOCALE_DIR=$(PREFIX)/share/locale
install: version $(TARGET)
mkdir -p $(DATA_PREFIX)
mkdir -p $(BIN_PREFIX)
install --mode=755 $(TARGET) $(BIN_PREFIX)
cp -R --no-preserve=ownership data/font $(DATA_PREFIX)
cp -R --no-preserve=ownership data/json $(DATA_PREFIX)
cp -R --no-preserve=ownership data/mods $(DATA_PREFIX)
cp -R --no-preserve=ownership data/names $(DATA_PREFIX)
cp -R --no-preserve=ownership data/raw $(DATA_PREFIX)
cp -R --no-preserve=ownership data/recycling $(DATA_PREFIX)
cp -R --no-preserve=ownership data/motd $(DATA_PREFIX)
cp -R --no-preserve=ownership data/credits $(DATA_PREFIX)
cp -R --no-preserve=ownership data/title $(DATA_PREFIX)
ifdef TILES
cp -R --no-preserve=ownership gfx $(DATA_PREFIX)
endif
ifdef LUA
mkdir -p $(DATA_PREFIX)/lua
install --mode=644 lua/autoexec.lua $(DATA_PREFIX)/lua
install --mode=644 lua/class_definitions.lua $(DATA_PREFIX)/lua
endif
install --mode=644 data/changelog.txt data/cataicon.ico data/fontdata.json \
README.txt LICENSE.txt -t $(DATA_PREFIX)
mkdir -p $(LOCALE_DIR)
LOCALE_DIR=$(LOCALE_DIR) lang/compile_mo.sh
endif
ifdef TILES
ifeq ($(NATIVE), osx)
APPTARGETDIR=Cataclysm.app
APPRESOURCESDIR=$(APPTARGETDIR)/Contents/Resources
APPDATADIR=$(APPRESOURCESDIR)/data
ifndef FRAMEWORK
SDLLIBSDIR=$(shell sdl2-config --libs | sed -n 's/.*-L\([^ ]*\) .*/\1/p')
endif # ifndef FRAMEWORK
appclean:
rm -rf $(APPTARGETDIR)
data/osx/AppIcon.icns: data/osx/AppIcon.iconset
iconutil -c icns $<
app: appclean version data/osx/AppIcon.icns $(TILESTARGET)
mkdir -p $(APPTARGETDIR)/Contents
cp data/osx/Info.plist $(APPTARGETDIR)/Contents/
mkdir -p $(APPTARGETDIR)/Contents/MacOS
cp data/osx/Cataclysm.sh $(APPTARGETDIR)/Contents/MacOS/
mkdir -p $(APPRESOURCESDIR)
cp $(TILESTARGET) $(APPRESOURCESDIR)/
cp data/osx/AppIcon.icns $(APPRESOURCESDIR)/
mkdir -p $(APPDATADIR)
cp data/fontdata.json $(APPDATADIR)
cp -R data/font $(APPDATADIR)
cp -R data/json $(APPDATADIR)
cp -R data/mods $(APPDATADIR)
cp -R data/names $(APPDATADIR)
cp -R data/raw $(APPDATADIR)
cp -R data/recycling $(APPDATADIR)
cp -R data/motd $(APPDATADIR)
cp -R data/credits $(APPDATADIR)
cp -R data/title $(APPDATADIR)
ifdef SOUND
cp -R data/sound $(APPDATADIR)
endif # ifdef SOUND
cp -R gfx $(APPRESOURCESDIR)/
ifdef FRAMEWORK
cp -R /Library/Frameworks/SDL2.framework $(APPRESOURCESDIR)/
cp -R /Library/Frameworks/SDL2_image.framework $(APPRESOURCESDIR)/
cp -R /Library/Frameworks/SDL2_ttf.framework $(APPRESOURCESDIR)/
else # libsdl build
cp $(SDLLIBSDIR)/libSDL2.dylib $(APPRESOURCESDIR)/
cp $(SDLLIBSDIR)/libSDL2_image.dylib $(APPRESOURCESDIR)/
cp $(SDLLIBSDIR)/libSDL2_ttf.dylib $(APPRESOURCESDIR)/
endif # ifdef FRAMEWORK
endif # ifeq ($(NATIVE), osx)
endif # ifdef TILES
$(BINDIST): distclean version $(TARGET) $(L10N) $(BINDIST_EXTRAS) $(BINDIST_LOCALE)
mkdir -p $(BINDIST_DIR)
cp -R $(TARGET) $(BINDIST_EXTRAS) $(BINDIST_DIR)
ifdef LANGUAGES
cp -R --parents lang/mo $(BINDIST_DIR)
endif
$(BINDIST_CMD)
export ODIR _OBJS LDFLAGS CXX W32FLAGS DEFINES CXXFLAGS
ctags: $(SOURCES) $(HEADERS)
ctags $(SOURCES) $(HEADERS)
etags: $(SOURCES) $(HEADERS)
etags $(SOURCES) $(HEADERS)
find data -name "*.json" -print0 | xargs -0 -L 50 etags --append
tests: cataclysm.a
$(MAKE) -C tests
check: cataclysm.a
$(MAKE) -C tests check
clean-tests:
$(MAKE) -C tests clean
.PHONY: tests check ctags etags clean-tests install
-include $(SOURCES:$(SRC_DIR)/%.cpp=$(DEPDIR)/%.P)
-include ${OBJS:.o=.d}