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Can't play audio with OpenAL #228
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This has been fixed in build 18. See this comment for details. |
Interesting, I updated and I'm still getting this problem. I'll poke around with it some more. |
Ok, I copied the code reported in that comment, and I'm still getting 0s with build 18. Looks like it didn't get fully fixed somehow? |
I cannot reproduce any issues with build 18. A couple of things that might help:
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Here's a program that prints all 0s for me, and no errors: https://gist.github.com/kenzierocks/ca114ad0f10bf248a3f134c95bf74e33. Here's the log from that program: https://gist.github.com/kenzierocks/33bfb80d1f9a449b757fbc15ad74be09 |
I just built a fresh copy of openal-soft and loaded it instead of the packaged one, and it was fine. So I have a workaround for now. |
Looks like the issue was just fixed. |
Ah, I see. I'll use my workaround until the next build then. |
I have this OpenAL code that I am 95% certain worked before, and it looks just like any tutorial I can find, but right now it's not working. Here's the code and a test file: https://gist.github.com/kenzierocks/294f3a9386771e5d63d1f87b0ae2cbe7.
Operating System: macOS Sierra 10.12 (Beta 7)
LWJGL: 3.0.1 build 17
Edit: Update RAW file to have correct data (pcm_s16be).
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