diff --git a/README.md b/README.md index 69269b07..609f1153 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ This is a little program that can modify some files from Mad Games Tycoon 2. **Because Mad Games Tycoon 2 is in early access, I can't promise that this version will be compatible with every update to come, but when an update makes this tool incompatible I will do my best to make it compatible again.** **WARNING: WHEN THE GAME IS UPDATED IT MIGHT BE POSSIBLE THAT YOUR MODIFICATIONS TO THE GAME FILES ARE LOST** -## Download: [v1.9.0](https://github.com/LMH01/MGT2_Mod_Tool/releases/download/v1.9.0/MGT2_Mod_Tool_1.9.0.zip) +## Download: [v1.10.0](https://github.com/LMH01/MGT2_Mod_Tool/releases/download/v1.10.0/MGT2_Mod_Tool_1.10.0.zip) #### Getting started: - Install Java 8 (if not already installed) - Download and extract the `.zip` file @@ -37,6 +37,8 @@ This is a little program that can modify some files from Mad Games Tycoon 2. - In the **Utilities** menu under **Experimental Features** you can switch all preexisting publisher and developer names to the real life equivalents. - **Add and remove engine/gameplay features** - You can add custom engine/gameplay features, however you should be careful what values you enter because it could happen that you break the balance of the game. +- **Add and remove licences** + - You can add custom licences for books, movies and sport events - **Share your modifications** - It is supported to export genres, publishers/developer, themes, engine features and gameplay features, to be loaded later. Here is how it works: - First you will need to export the selected genre/publisher. For that you have to go into the **share** menu, there you have to click **export genre/publisher** or **export all**. Select the genre/publisher that you would like to export now from the list and click ok. The needed files are now copied into a folder, open this folder by clicking yes on the next step. To share the genre/publisher you simply have to copy that folder and give it to your friend. diff --git a/build.gradle b/build.gradle index ee9018f6..c04e84f4 100644 --- a/build.gradle +++ b/build.gradle @@ -14,7 +14,7 @@ dependencies { sourceCompatibility = 1.8 targetCompatibility = 1.8 -project.version = "1.9.0" //remember to change version in main class +project.version = "1.10.0" //remember to change version in main class archivesBaseName = "MGT2_Mod_Tool" group = "com.github.lmh01" diff --git a/src/main/java/com/github/lmh01/mgt2mt/MadGamesTycoon2ModTool.java b/src/main/java/com/github/lmh01/mgt2mt/MadGamesTycoon2ModTool.java index 8ceb5815..5a0b3d7d 100644 --- a/src/main/java/com/github/lmh01/mgt2mt/MadGamesTycoon2ModTool.java +++ b/src/main/java/com/github/lmh01/mgt2mt/MadGamesTycoon2ModTool.java @@ -14,8 +14,8 @@ public class MadGamesTycoon2ModTool { private static final Logger LOGGER = LoggerFactory.getLogger(MadGamesTycoon2ModTool.class); - public static final String VERSION = "1.10.0-dev";//Version numbers that include "dev" are not checked for updates / tool will notify if update is available - public static final String CURRENT_RELEASE_VERSION = "1.9.0";//When this version number has been detected as the newest release version the update available message is held back + public static final String VERSION = "1.10.0";//Version numbers that include "dev" are not checked for updates / tool will notify if update is available + public static final String CURRENT_RELEASE_VERSION = "1.10.0";//When this version number has been detected as the newest release version the update available message is held back public static void main(String[] args) throws IOException { if(Settings.importSettings()){ LOGGER.info("Settings have been imported.");