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Copy pathLBA1 Save Game Editor.csproj
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LBA1 Save Game Editor.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net7.0-windows</TargetFramework>
<RootNamespace>LBA1_Save_Game_Editor</RootNamespace>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<ApplicationIcon>Shrug.ico</ApplicationIcon>
<AssemblyVersion>1.33.7</AssemblyVersion>
<FileVersion>1.33.7</FileVersion>
</PropertyGroup>
<ItemGroup>
<Compile Remove="LBA1Behaviour.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="Shrug.ico" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="Properties\Settings.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="files\languages\ENG\LBA1\Areacode.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="files\languages\ENG\LBA1\ChapterOffsets.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="files\languages\ENG\LBA1\Holomap.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="files\languages\ENG\LBA1\Inventory.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="files\languages\ENG\LBA1\InventoryUsed.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="files\languages\ENG\LBA1\MovieOffsets.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="files\languages\ENG\LBA1\QuestOffsets.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="files\languages\ENG\LBA1\saveGame.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="files\languages\ENG\LBA1\skins.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="files\languages\ENG\LBA1\Twinsen.xml">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Update="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>
</Project>