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PlayerAnimator crashes on its own in dev environment (1.20.1) #90

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Crowfooted opened this issue Jun 5, 2024 · 5 comments
Open

PlayerAnimator crashes on its own in dev environment (1.20.1) #90

Crowfooted opened this issue Jun 5, 2024 · 5 comments
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bug Something isn't working library Something with the library as a mod

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@Crowfooted
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Crowfooted commented Jun 5, 2024

Attempting to use Iron's Spellbooks as a dependency for my mod (which depends on PlayerAnimator), but was getting crashes when running client from IDE.

Narrowed it down to PlayerAnimator - crash occurs when no other mods are loaded (other than my mod in progress, which currently does nothing, it's a blank mod).

Crash report

Full console log

Game version is 1.20.1, Forge version is 47.3.1, PlayerAnimator version 1.0.2

Edit: Apologise in advance if this is something on my end, I'm just puzzled and nobody on the Modded MC Discord could figure it out either. You're my only hope, thanks in advance

@Crowfooted Crowfooted added bug Something isn't working library Something with the library as a mod labels Jun 5, 2024
@omegadmm
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I can verify the same issue. Seems the lib gets all weirded out by something.

@DERPZ774
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Having a similar issue on 1.20.4 fabric, works fine when i export my mod and launch it outside the dev environment.

@DawnKiro
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Also having the same issue on Minecraft Fabric 1.21.

@tinytransfem
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Just encountered this issue on Forge 1.19.2 using lib version 1.0.2, crashes in dev environment with the same crash as has been posted here but is fine in production

@ZigyTheBird
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ZigyTheBird commented Jan 1, 2025

@tinytransfem make sure you follow the ForgeGradle part of this correctly
If that doesn't work then let me know

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