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Mark as Server-Side on Modrinth #84
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To add to this I am using these 2 other mods that also require this mod as a dependency on the server side: Spell Engine, Fastload (+ Better Combat as well also in my case). Example server output in my particular setup:
|
Fastload doesn't actually need |
My server is already running minecraft |
Sorry, i mean 1.19.1 version of Fastload running on 1.20.1 |
Oh yeah that is weird, I don't notice that, tho it seems to work fine on a |
Is your feature request related to a problem? Please describe.
I use a tool to automatically download modpacks from Modrinth and start a server with them. The way it works is that it downloads any mods marked as server-side and tries to start the server. Unfortunately, my current modpack uses Better Combat, a mod with a server-side component that depends on playerAnimator to work. Since this mod isn't marked as a server mod, it's not downloaded by default and the server will fail to run.
Describe the solution you'd like
I'd like the mod on Modrinth to be marked as server-side so that it will download when a server-side mod depends on it.
Describe alternatives you've considered
Manually adding the mod works fine, but it'd be a lot more convenient to have the pack be automatically configured without extra tweaking.
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