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Support BE emotes with Geyser #60
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issues with this: Geyser doesn't send the BE data to the Java server and can't receive it from the Java serverGeyser is a proxy between the Bedrock client (BE) and Java server. BE has a different emote streaming formatAs soon as Geyser tries to send the raw BE emote to the server, Emotecraft can listen to this channel. BE emotes have to be converted/replicated in Emotecraft format.Unfortunately, BE encrypts all of its emotes, making it impossible to load these in Emotecraft. Limitations.Even if I can modify JE's code however I want, I can't modify or even see BE's code. |
https://bundabrg.github.io/Geyser/extensions/ |
Working on a plugin to solve the geyser-side issue |
Keep it open until Geyser merge/add the emote channel feature |
Recently I asked Geyser developers to implement a packet API, so I can solve this from a Geyser extension. |
Did this get any further? |
They (Geyser) promised me an API, but I haven't seen anything done. |
In the GeyserMC Discord server: |
GeyserMC/Geyser@c60a4d0 |
Last PR and it can finally work in production |
With the latest build GeyserMC/Geyser@ee754c5 Geyser does support emote events! This issue can be finally closed. |
Feature to see Bedrock emotes with Geyser and vice-versa.
There are multiple issues with this idea, but not impossible.
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