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Releases: KorGgenT/Cataclysm-DDA

Cataclysm-DDA experimental build 2021-07-01-1810

01 Jul 18:10
67bc16a
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These are the outputs for the experimental build of commit 67bc16a361ffa4ae0ea90954573af20455712a12

Cataclysm-DDA experimental build 2021-06-29-2229

29 Jun 22:30
ddf0597
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These are the outputs for the experimental build of commit ddf05972e69d03204c7a75e69fe0329752c9d3e6

Cataclysm-DDA experimental build 2021-06-28-1347

28 Jun 13:48
2cc3f48
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These are the outputs for the experimental build of commit 2cc3f48e8b62c13d9186ae8e54d532ddab626240

Cataclysm-DDA experimental build 2021-06-13-1722

13 Jun 17:22
0e318aa
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These are the outputs for the experimental build of commit 0e318aae581935ff54009abcf6644381e126dc7c

pockets 0.9.6

03 May 05:20
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pockets 0.9.6 Pre-release
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pocket0.9.6

Update npc_talk_test.cpp

Pockets 0.9.5

25 Apr 01:46
47bc012
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Pockets 0.9.5 Pre-release
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Few bugs! Hopefully few enough to put off!

Pockets 0.9.4

22 Apr 17:45
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Pockets 0.9.4 Pre-release
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Removed some more bugs!

Pockets 0.9.3

20 Apr 17:38
ef0197a
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Pockets 0.9.3 Pre-release
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You know the drill by now i hope.

Pockets 0.9.2

20 Apr 05:28
ef0197a
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Pockets 0.9.2 Pre-release
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Pockets! but this time with even fewer bugs!

pockets0.8

15 Apr 17:06
ef0197a
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pockets0.8 Pre-release
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This is another pocket release!

There are some known bugs in this one:

  • Some mods won't load. sorry!
  • volume display in the inventory isn't totally correct
  • you can't wear an item if you can't carry it, or are wielding it
  • professions spawn items in your inventory instead of in containers
  • Eat menu shows non-consumables
  • items don't really stack properly inside of containers
  • you might be able to get larger items in smaller items by abusing the non-rigid mechanic