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class RotationMatrix

Member values

Member name Data type Description
row1 RotationMatrixRow First rotation matrix row
row2 RotationMatrixRow Second rotation matrix row
row3 RotationMatrixRow Third rotation matrix row

Member functions

Function name Return type Input type Description
has_row1() const bool void Returns true if row1 is set.
row1() const RotationMatrixRow& void Returns the current value of row1. If row1 is not set, returns a RotationMatrixRow with none of its fields set (possibly row1::default_instance()).
mutable_row1() RotationMatrixRow * void Returns a pointer to the mutable RotationMatrixRow object that stores the field's value. If the field was not set prior to the call, then the returned RotationMatrixRow will have none of its fields set (i.e. it will be identical to a newly-allocated RotationMatrixRow). After calling this, has_row1() will return true and row1() will return a reference to the same instance of RotationMatrixRow.
clear_row1() void void Clears the value of the field. After calling this, has_row1() will return false and row1() will return the default value.
set_allocated_row1() void RotationMatrixRow * Sets the RotationMatrixRow object to the field and frees the previous field value if it exists. If the RotationMatrixRow pointer is not NULL, the message takes ownership of the allocated RotationMatrixRow object and has_ RotationMatrixRow() will return true. Otherwise, if the row1 is NULL, the behavior is the same as calling clear_row1().
release_row1() RotationMatrixRow * void Releases the ownership of the field and returns the pointer of the RotationMatrixRow object. After calling this, caller takes the ownership of the allocated RotationMatrixRow object, has_row1() will return false, and row1() will return the default value.
has_row2() const bool void Returns true if row2 is set.
row2() const RotationMatrixRow& void Returns the current value of row2. If row2 is not set, returns a RotationMatrixRow with none of its fields set (possibly row2::default_instance()).
mutable_row2() RotationMatrixRow * void Returns a pointer to the mutable RotationMatrixRow object that stores the field's value. If the field was not set prior to the call, then the returned RotationMatrixRow will have none of its fields set (i.e. it will be identical to a newly-allocated RotationMatrixRow). After calling this, has_row2() will return true and row2() will return a reference to the same instance of RotationMatrixRow.
clear_row2() void void Clears the value of the field. After calling this, has_row2() will return false and row2() will return the default value.
set_allocated_row2() void RotationMatrixRow * Sets the RotationMatrixRow object to the field and frees the previous field value if it exists. If the RotationMatrixRow pointer is not NULL, the message takes ownership of the allocated RotationMatrixRow object and has_ RotationMatrixRow() will return true. Otherwise, if the row2 is NULL, the behavior is the same as calling clear_row2().
release_row2() RotationMatrixRow * void Releases the ownership of the field and returns the pointer of the RotationMatrixRow object. After calling this, caller takes the ownership of the allocated RotationMatrixRow object, has_row2() will return false, and row2() will return the default value.
has_row3() const bool void Returns true if row3 is set.
row3() const RotationMatrixRow& void Returns the current value of row3. If row3 is not set, returns a RotationMatrixRow with none of its fields set (possibly row3::default_instance()).
mutable_row3() RotationMatrixRow * void Returns a pointer to the mutable RotationMatrixRow object that stores the field's value. If the field was not set prior to the call, then the returned RotationMatrixRow will have none of its fields set (i.e. it will be identical to a newly-allocated RotationMatrixRow). After calling this, has_row3() will return true and row3() will return a reference to the same instance of RotationMatrixRow.
clear_row3() void void Clears the value of the field. After calling this, has_row3() will return false and row3() will return the default value.
set_allocated_row3() void RotationMatrixRow * Sets the RotationMatrixRow object to the field and frees the previous field value if it exists. If the RotationMatrixRow pointer is not NULL, the message takes ownership of the allocated RotationMatrixRow object and has_ RotationMatrixRow() will return true. Otherwise, if the row3 is NULL, the behavior is the same as calling clear_row3().
release_row3() RotationMatrixRow * void Releases the ownership of the field and returns the pointer of the RotationMatrixRow object. After calling this, caller takes the ownership of the allocated RotationMatrixRow object, has_row3() will return false, and row3() will return the default value.

Parent topic: VisionConfig (C++)