Member values
Member name | Data type | Description |
---|---|---|
sequence_task_handle | SequenceTaskHandle | Sequence Handle and index of task to update |
sequence_task | SequenceTask | Configuration information on task to be updated |
Member functions
Function name | Return type | Input type | Description |
---|---|---|---|
has_sequence_task_handle() const | bool | void | Returns true if sequence_task_handle is set. |
sequence_task_handle() | const SequenceTaskHandle& | void | Returns the current value of sequence_task_handle. If sequence_task_handle is not set, returns a SequenceTaskHandle with none of its fields set (possibly sequence_task_handle::default_instance()). |
mutable_sequence_task_handle() | SequenceTaskHandle * | void | Returns a pointer to the mutable SequenceTaskHandle object that stores the field's value. If the field was not set prior to the call, then the returned SequenceTaskHandle will have none of its fields set (i.e. it will be identical to a newly-allocated SequenceTaskHandle). After calling this, has_sequence_task_handle() will return true and sequence_task_handle() will return a reference to the same instance of SequenceTaskHandle. |
clear_sequence_task_handle() | void | void | Clears the value of the field. After calling this, has_sequence_task_handle() will return false and sequence_task_handle() will return the default value. |
set_allocated_sequence_task_handle() | void | SequenceTaskHandle * | Sets the SequenceTaskHandle object to the field and frees the previous field value if it exists. If the SequenceTaskHandle pointer is not NULL, the message takes ownership of the allocated SequenceTaskHandle object and has_ SequenceTaskHandle() will return true. Otherwise, if the sequence_task_handle is NULL, the behavior is the same as calling clear_sequence_task_handle(). |
release_sequence_task_handle() | SequenceTaskHandle * | void | Releases the ownership of the field and returns the pointer of the SequenceTaskHandle object. After calling this, caller takes the ownership of the allocated SequenceTaskHandle object, has_sequence_task_handle() will return false, and sequence_task_handle() will return the default value. |
has_sequence_task() const | bool | void | Returns true if sequence_task is set. |
sequence_task() | const SequenceTask& | void | Returns the current value of sequence_task. If sequence_task is not set, returns a SequenceTask with none of its fields set (possibly sequence_task::default_instance()). |
mutable_sequence_task() | SequenceTask * | void | Returns a pointer to the mutable SequenceTask object that stores the field's value. If the field was not set prior to the call, then the returned SequenceTask will have none of its fields set (i.e. it will be identical to a newly-allocated SequenceTask). After calling this, has_sequence_task() will return true and sequence_task() will return a reference to the same instance of SequenceTask. |
clear_sequence_task() | void | void | Clears the value of the field. After calling this, has_sequence_task() will return false and sequence_task() will return the default value. |
set_allocated_sequence_task() | void | SequenceTask * | Sets the SequenceTask object to the field and frees the previous field value if it exists. If the SequenceTask pointer is not NULL, the message takes ownership of the allocated SequenceTask object and has_ SequenceTask() will return true. Otherwise, if the sequence_task is NULL, the behavior is the same as calling clear_sequence_task(). |
release_sequence_task() | SequenceTask * | void | Releases the ownership of the field and returns the pointer of the SequenceTask object. After calling this, caller takes the ownership of the allocated SequenceTask object, has_sequence_task() will return false, and sequence_task() will return the default value. |
Parent topic: Base (C++)