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picom.conf
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picom.conf
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#################
#####Corners#####
#################
corner-radius = 3;
rounded-corners-exclude = [ "class_g = 'Polybar'" ];
round-borders = 0;
###############
####Shadows####
###############
# Enable shadows
shadow = true;
# The blur radius for shadows, in pixels
shadow-radius = 17;
# The opacity of shadows
shadow-opacity = 0.7
# The left offset for shadows, in pixels
shadow-offset-x = -17
# The top offset for shadows, in pixels
shadow-offset-y = -17
# Exclude from shadows
shadow-exclude = [
"class_g = 'Polybar'"
];
###############
####Fading#####
###############
# Enable fading
fading = true;
# Opacity change between steps while fading in
fade-in-step = 0.05;
# Opacity change between steps while fading out
fade-out-step = 0.04;
# The time between steps in fade step, in milliseconds
fade-delta = 10
################################
#####Transparency / Opacity#####
################################
# Dim inactive windows
inactive-dim = 0.25
########################
####General Settings####
########################
# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
experimental-backends = true;
backend = "glx";
# Enable/disable VSync.
vsync = true