diff --git a/About/About.xml b/About/About.xml index 7e8d6454..4f14c7d7 100644 --- a/About/About.xml +++ b/About/About.xml @@ -8,6 +8,7 @@ - 8 newly defined skin colors instead of the vanilla 6. - hair genetics according to real life. No more unrealistic hair colors. - 27 different beards + - new eyes for both sexes - Added vanilla hair styles with 10 steps of hair loss. - Hair is merged on the head graphic, thus visible with worn hats. - Only gays have the possibility to chose the other sex's hair style diff --git a/Assemblies/RW_FacialStuff.dll b/Assemblies/RW_FacialStuff.dll index ad6ccd61..cd1ecfc5 100644 Binary files a/Assemblies/RW_FacialStuff.dll and b/Assemblies/RW_FacialStuff.dll differ diff --git a/Source/RW_FacialStuff/ModInitializer .cs b/Source/RW_FacialStuff/ModInitializer .cs index 89b4b8a3..85066e97 100644 --- a/Source/RW_FacialStuff/ModInitializer .cs +++ b/Source/RW_FacialStuff/ModInitializer .cs @@ -15,7 +15,7 @@ public class ModInitializer : ITab public ModInitializer() { - modInitializerControllerObject = new GameObject("BeardyFaces"); + modInitializerControllerObject = new GameObject("Facial Stuff"); modInitializerControllerObject.AddComponent(); Object.DontDestroyOnLoad(modInitializerControllerObject); }