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The main glTF tutorial explains the concepts of glTF, explaining the format itself, its features and its application cases. This tutorial does not cover implementation details. While it may be a good starting point as a general introduction, more focused tutorials may be added here.
Some examples:
Explaining the best practices for using .gltf or .glb format. This is already discussed in Best practices for .gltf / .glb glTF#1117 , and the results may be added here
Examples showing how to use glTF in plain WebGL or any other graphics API (OpenGL, Direct3D, Vulkan...). This might eventually even be a tutorial on implementing a full glTF renderer
Examples and usage patterns for glTF in rendering libraries like three.js, Babylon.js and others
Translations of existing tutorials to other languages (?)
...
If you want to contribute a tutorial, feel free to open an issue so that its scope, goals and structure can be discussed, or open a pull request with your contributions.
The text was updated successfully, but these errors were encountered:
The main glTF tutorial explains the concepts of glTF, explaining the format itself, its features and its application cases. This tutorial does not cover implementation details. While it may be a good starting point as a general introduction, more focused tutorials may be added here.
Some examples:
.gltf
or.glb
format. This is already discussed in Best practices for .gltf / .glb glTF#1117 , and the results may be added hereIf you want to contribute a tutorial, feel free to open an issue so that its scope, goals and structure can be discussed, or open a pull request with your contributions.
The text was updated successfully, but these errors were encountered: