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GetLargestSquareArea.hpp
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/*#######################################################################################
Copyright (c) 2017-2019 Kasugaccho
Copyright (c) 2018-2019 As Project
https://github.com/Kasugaccho/DungeonTemplateLibrary
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#######################################################################################*/
#ifndef INCLUDED_DUNGEON_TEMPLATE_LIBRARY_DTL_FIND_GET_LARGEST_SQUARE_AREA_HPP
#define INCLUDED_DUNGEON_TEMPLATE_LIBRARY_DTL_FIND_GET_LARGEST_SQUARE_AREA_HPP
/*#######################################################################################
日本語リファレンス (Reference-JP)
https://github.com/Kasugaccho/DungeonTemplateLibrary/wiki/dtl::find::GetLargestSquareArea-(発見クラス)/
#######################################################################################*/
#include <DTL/Base/Struct.hpp>
#include <DTL/Macros/constexpr.hpp>
#include <DTL/Macros/nodiscard.hpp>
#include <DTL/Type/Forward.hpp>
#include <DTL/Type/Min.hpp>
#include <DTL/Type/New.hpp>
#include <DTL/Type/SizeT.hpp>
#include <DTL/Type/UniquePtr.hpp>
#include <DTL/Range/RectBaseWithValue.hpp>
#include <DTL/Utility/DrawJagged.hpp>
/*#######################################################################################
[概要] "dtl名前空間"とは"DungeonTemplateLibrary"の全ての機能が含まれる名前空間である。
[Summary] The "dtl" is a namespace that contains all the functions of "DungeonTemplateLibrary".
#######################################################################################*/
namespace dtl {
inline namespace find { //"dtl::find"名前空間に属する
/*#######################################################################################
[概要] GetLargestSquareAreaとは "Matrixの描画範囲に描画値を設置する" 機能を持つクラスである。
[Summary] GetLargestSquareArea is a class that sets drawing values in the drawing range of Matrix.
#######################################################################################*/
template<typename Matrix_Var_, typename UniquePtr_ = DTL_TYPE_UNIQUE_PTR<::dtl::type::size[]>>
class GetLargestSquareArea : public ::dtl::range::RectBaseWithValue<GetLargestSquareArea<Matrix_Var_>, Matrix_Var_>,
public ::dtl::utility::DrawJagged<GetLargestSquareArea<Matrix_Var_>, Matrix_Var_, ::dtl::base::MatrixRange> {
private:
///// エイリアス (Alias) /////
using Index_Size = ::dtl::type::size;
using ShapeBase_t = ::dtl::range::RectBaseWithValue<GetLargestSquareArea, Matrix_Var_>;
using DrawBase_t = ::dtl::utility::DrawJagged<GetLargestSquareArea, Matrix_Var_, ::dtl::base::MatrixRange>;
friend DrawBase_t;
///// 基本処理 /////
template<typename Matrix_>
DTL_VERSIONING_CPP14_CONSTEXPR
::dtl::base::MatrixRange drawNormal(Matrix_&& matrix_) const noexcept {
const Index_Size end_x_{ this->calcEndX(matrix_.getX()) };
const Index_Size end_y_{ this->calcEndY(matrix_.getY()) };
const Index_Size width{ end_x_ - this->start_x };
const Index_Size height{ end_y_ - this->start_y };
::dtl::base::MatrixRange range{};
UniquePtr_ dp(DTL_TYPE_NEW Index_Size[width * height]);
if (!dp) return range;
for (Index_Size hi{}; hi < height; ++hi)
dp[hi * width] = ((matrix_.get(this->start_x, this->start_y + hi) == this->draw_value) ? 1 : 0);
for (Index_Size wi{}; wi < width; ++wi)
dp[wi] = ((matrix_.get(this->start_x + wi, this->start_y) == this->draw_value) ? 1 : 0);
Index_Size resArea{};
for (Index_Size hi{ 1 }; hi < height; ++hi)
for (Index_Size wi{ 1 }; wi < width; ++wi) {
if (matrix_.get(this->start_x + wi, this->start_y + hi) != this->draw_value) {
dp[hi * width + wi] = 0;
continue;
}
dp[hi * width + wi] = DTL_TYPE_MIN(DTL_TYPE_MIN(dp[(hi - 1) * width + wi - 1], dp[hi * width + wi - 1]), dp[(hi - 1) * width + wi]) + 1;
if (resArea >= dp[hi * width + wi]) continue;
resArea = dp[hi * width + wi];
range.x = this->start_x + wi + 1 - resArea;
range.y = this->start_y + hi + 1 - resArea;
range.w = resArea;
range.h = resArea;
}
return range;
}
public:
///// コンストラクタ (Constructor) /////
using ShapeBase_t::ShapeBase_t;
};
}
}
#endif //Included Dungeon Template Library