diff --git a/src/RollTheDice+DiceStripWeapons.cs b/src/RollTheDice+DiceStripWeapons.cs index 540c71b..121ab86 100644 --- a/src/RollTheDice+DiceStripWeapons.cs +++ b/src/RollTheDice+DiceStripWeapons.cs @@ -16,6 +16,7 @@ private string DiceStripWeapons(CCSPlayerController player, CCSPlayerPawn player if (weapon.Value == null || weapon.Value != null && weapon.Value.DesignerName == null) continue; // ignore knife and C4 if (weapon.Value!.DesignerName == $"weapon_{CsItem.C4.ToString().ToLower()}" + || weapon.Value!.DesignerName == $"weapon_{CsItem.Bomb.ToString().ToLower()}" || weapon.Value!.DesignerName == "weapon_knife" // necessary because CsItem.Knife is not always this value || weapon.Value!.DesignerName == $"weapon_{CsItem.Knife.ToString().ToLower()}" || weapon.Value!.DesignerName == $"weapon_{CsItem.KnifeCT.ToString().ToLower()}"