Releases: KSP-RO/TestFlight
Test Flight v2.3.0.0
2.3.0.0
KSP Version
KSP 1.10+
Highlights
-
Add burn times, failure chances, and MTBF readings to the PAW, increasing accessibility, particularly to players using mice without a middle mouse button
-
Fix bug regarding the calculation of commanded thrust. Engine runtime is now correctly scaled by thrust level.
What's Changed
-
NEW: Show current thrust modifier in PAW @jwvanderbeck
-
NEW: Show engine module type in PAW debug @jwvanderbeck
-
NEW: Added to PAW in Editor: @Falki-git
Rated burn time; additionally display time in minutes for longer burn times (>60 sec), for ease of conversion
Display Continuous Burn Time rating for engine configs that have different continuous and cumulative values.
Add current and max flight data
Add current and max data MTBF
Add current and max data reliability
Add current and max data ignition chance -
NEW: Added to PAW in Flight: @Falki-git
Add current and max flight data
Add MTBF
Color engine failures in orange -
FIX: Actually load thrustModifier from config @jwvanderbeck
-
FIX: Switch to using atmosphereCurve to get ISP @Capkirk123
Full Changelog: v2.2.1.1...v2.3.0.0
Test Flight v2.2.1.1
2.2.1.1
KSP Version
KSP 1.10+
Highlights
- Small fixes and feature additions
- The TestFlight project has hit a milestone of 1,000 commits. Thank you to everyone who has contributed and continues to contribute to this project!
What's Changed
- Backend metadata fixes/tweaks by @siimav and @DRVeyl
- FIX: Prevent kOS (and similiar) from ignoring engine failures. @RCrockford
- FIX: Fixed some
GameEvent
leaks. @siimav - NEW: Report part failures to RP-1's Flight Logger, if it is installed. @jwvanderbeck
- NEW: Scale engine runtime by commanded thrust. @jwvanderbeck
- FIX: Properly set
allowShutdown
on engine before failure. This allows SRBs to fail properly. @jwvanderbeck
Full Changelog: v2.2.0.1...v2.2.1.1
Test Flight v2.2.1.0
2.2.1.0
KSP Version
KSP 1.10+
Highlights
Small fixes and feature additions
What's Changed
- Backend metadata fixes/tweaks by @siimav and @DRVeyl
- NEW: Report part failures to RP-1's Flight Logger, if it is installed. @jwvanderbeck
- NEW: Scale engine runtime by commanded thrust. @jwvanderbeck
- FIX: Properly set
allowShutdown
on engine before failure. This allows SRBs to fail properly. @jwvanderbeck
Full Changelog: v2.2.0.1...v2.2.1.0
Test Flight v2.2.0.1
2.2.0.1
KSP Version
KSP 1.10+
Highlights
Significant performance improvements
What's Changed
New Contributors
Full Changelog: v2.1.0.0...v2.2.0.1
Test Flight v2.1.1
2.1.1.0
KSP Version
KSP 1.10
Known Issues
None at this time
Highlights
Fix: Fixed phantom data appearing in simulations with failures enabled
Test Flight v2.1
2.1.0
KSP Version
KSP 1.10
Known Issues
None at this time
Highlights
-
Enhanced gameplay for restartable engines
- Engines can now be configured for cumulative run time rating, which is how long the engine is rated to run at once, between restarts
- Engines can no configure restart windows which identify periods of time when certain ignition modifiers are applied, such as times when it is safe or not safe to restart the engine
-
New engine data in PAW shows ignition reliability and modifiers in real time
-
Engine status in PAW is now correctly synced with Test Flight
Test Flight v2.1 RC11
v2.1.0.0.RC11 Fix build step to actually copy built DLLs
Test Flight v2.1 RC9
2.1.0
KSP Version
KSP 1.10
Known Issues
None at this time
Highlights
-
Enhanced gameplay for restartable engines
- Engines can now be configured for cumulative run time rating, which is how long the engine is rated to run at once, between restarts
- Engines can no configure restart windows which identify periods of time when certain ignition modifiers are applied, such as times when it is safe or not safe to restart the engine
-
New engine data in PAW shows ignition reliability and modifiers in real time
-
Engine status in PAW is now correctly synced with Test Flight
CI Test
Ignore
Test Flight v2.0
2.0.0
KSP Version
KSP 1.10
Important Notes
Please back up your career save file & craft files before using this build
This new major version of Test Flight requires new config files and thus is only compatible with Realism Overhaul >= 13.0 and RP-1 >= 1.8
Known Issues
- R&D Option on engines has been disabled. This may come back in some other form in the future.
- This version changes how flight data is stored. If applied to an existing save, engines with existing data may end up with extra data. Nothing I can really do about that so enjoy :)
Highlights
This build includes massive performance updates that come in two different places:
-
A lot of work has been done on optimizing the GUI Update loops, which has resulted in close to a 90% reduction in update cycle duration on complex craft with lots of engines. In some cases from 1ms all the way down to 0.1ms
-
A complete rework of the Test Flight internal structure which allows consolidation of Part Modules on engines. Instead of one set of part modules per engine config there is now only one set for the entire engine part regardless of configs. In the extreme case, this means an engine part has only 10 part modules instead of 100.
Despite the major changes, this version should be compatible with both existing saves and existing craft. However, please back up your files before updating.