-
-
Notifications
You must be signed in to change notification settings - Fork 1.1k
Trading ko KR
ASFλ Steam λΉ-λνν(μ€νλΌμΈ) κ±°λλ₯Ό μ§μν©λλ€. κ±°λλ₯Ό λ°λκ²(μλ½/κ±°μ )κ³Ό 보λ΄λ κ²μ΄ μ¦μ κ°λ₯νκ³ , νΉλ³ν μ€μ μ΄ νμνμ§ μμ§λ§ λΆλͺ ν μ νλμ§ μμ Steam κ³μ μ΄ νμν©λλ€.(μμ μμ $5λ₯Ό μ΄λ―Έ μ¬μ©ν κ³μ ) κ±°λ λͺ¨λμ μ νλ κ³μ μμλ μ¬μ©ν μ μμ΅λλ€.
ASFλ μ£ΌμΈ(Master)
νΉμ κ·Έ μ΄μμ λ΄ μ κ·ΌκΆνμ κ°μ§ μ¬μ©μκ° λ³΄λΈ λͺ¨λ κ±°λλ₯Ό νλͺ©μ μκ΄μμ΄ μλ½ν©λλ€. This allows not only easily looting steam cards farmed by the bot instance, but also allows to easily manage Steam items that bot stashes in the inventory - including those from other games (such as CS:GO).
ASFλ κ±°λ λͺ¨λμ λΈλ리μ€νΈμ μ€λ₯Έ μ£ΌμΈμ΄ μλ λͺ¨λ μ¬μ©μλ‘λΆν°μ κ±°λ μ μμ λ΄μ©κ³Ό μκ΄μμ΄ κ±°μ ν©λλ€. Blacklist is stored in standard BotName.db
database, and can be managed via tb
, tbadd
and tbrm
commands. μ΄λ Steamμ΄ μ 곡νλ νμ€ μ¬μ©μ μ°¨λ¨μ λμμΌλ‘μ¨ μλνλ―λ‘ μ¬μ©μ μ£ΌμνμκΈ° λ°λλλ€.
ASFλ TradingPreferences
μ λ΄κ±°λμλ½μν¨(DontAcceptBotTrades)
μ΄ λͺ
μλμ΄μμ§ μλ ν λ΄ κ°μ λͺ¨λ loot
κ°μ κ±°λλ₯Ό μλ½ν©λλ€. μ¦, TradingPreferences
μ κΈ°λ³Έκ°μΈ μμ(None)
μ μμμ μ€λͺ
νλλ‘ λ΄μ μ£ΌμΈ(Master)
κΆνμ κ°μ§ μ¬μ©μλ‘λΆν°μ κ±°λλ₯Ό μλμΌλ‘ μλ½νλλ‘ ν©λλ€. λν ASF νλ‘μΈμ€λ‘ μΌμ΄λλ λ€λ₯Έ λ΄μ κΈ°λΆ κ±°λλ μλμΌλ‘ μλ½ν©λλ€. λ€λ₯Έ λ΄μΌλ‘λΆν°μ κΈ°λΆ κ±°λλ₯Ό λΉνμ±ν νλ €λ©΄ TradingPreferences
μ λ΄κ±°λμλ½μν¨(DontAcceptBotTrades)
μ μ¬μ©νμμμ€.
TradingPreferences
μ κΈ°λΆμλ½(AcceptDonations)
μ νμ±ννλ©΄ λ΄ κ³μ μ΄ μ΄λ€ νλͺ©λ μμ§ μλ κΈ°λΆ κ±°λλ₯Ό μλ½ν κ²μ
λλ€. μ΄ μμ±κ°μ λ΄μ΄ μλ κ³μ μλ§ μν₯μ μ£Όκ³ , λ΄ κ³μ μ λ΄κ±°λμλ½μν¨(DontAcceptBotTrades)
μ μν₯μ λ°μ΅λλ€. κΈ°λΆμλ½(AcceptDonations)
μ λ€λ₯Έ μ¬λμ΄λ ASF νλ‘μΈμ€μ μ°Έμ¬νμ§ μμ λ΄μΌλ‘λΆν°μ κΈ°λΆλ₯Ό μ½κ² μλ½νκ² ν΄μ€λλ€.
μ΄λ€ νλͺ©λ μμ§ μλ κ²½μ° νμΈμ¬νμ΄ μμΌλ―λ‘ κΈ°λΆμλ½(AcceptDonations)
μ ASF 2λ¨κ³ μΈμ¦ μ νμλ‘ νμ§ μμμ μμλμμμ€.
TradingPreferences
λ₯Ό μ μ νκ² μμ νμ¬ ASFμ κ±°λ κΈ°λ₯μ λ μμΈνκ² μ§μ ν μ μμ΅λλ€. TradingPreferences
μ μ£Όμ κΈ°λ₯ μ€ νλλ SteamTradeMatcher
μ΅μ
μΌλ‘, SteamTradeMatcher μ κ³΅κ° λ¦¬μ€νΈμ νμ
ν λ νΉν μ μ©νλ°, λ°°μ§λ₯Ό μμ±ν μ μλλ‘ κ±°λλ₯Ό λ°μλ€μ΄λ ASFμ λ΄μ₯ λ
Όλ¦¬κ΅¬μ‘°λ₯Ό μ¬μ©νλλ‘ ν©λλ€. λ¬Όλ‘ SteamTradeMatcher μμ΄λ κ°λ₯ν©λλ€. μλμμ λ μμΈνκ² μ€λͺ
νκ² μ΅λλ€.
SteamTradeMatcher
κ° νμ±ν λλ©΄, ASFλ κ±°λκ° STMμ κ·μΉμ ν΅κ³Όνκ³ μ°λ¦¬μκ² μ μ΄λ μ€λ¦½μΈμ§λ₯Ό νμΈνλ κ½€ 볡μ‘ν μκ³ λ¦¬μ¦μ μ¬μ©ν©λλ€. μ€μ λ
Όλ¦¬κ΅¬μ‘°λ λ€μκ³Ό κ°μ΅λλ€.
-
MatchableTypes
μ νΉμ λ νλͺ©νμ μ΄ μλ κ²μ μκ² λλ©΄ κ±°λλ₯Ό κ±°μ ν©λλ€. - Reject the trade if we're not receiving at least the same number of items on per-game, per-type and per-rarity basis.
- μ¬μ©μκ° νΉλ³ν Steam μ¬λ¦/κ²¨μΈ μΈμΌ μΉ΄λλ₯Ό μμ²νκ³ , κ±°λ μ§μ°μ μν₯μ λ°λλ€λ©΄ κ±°λλ₯Ό κ±°μ ν©λλ€.
- κ±°λ μ§μ° κΈ°κ°μ΄ μΌλ° νκ²½μ€μ μ
MaxTradeHoldDuration
μμ±κ°μ μ΄κ³Όνλ κ²½μ° κ±°λλ₯Ό κ±°μ ν©λλ€. -
MatchEverything
μ€μ μ΄ μλλΌλ©΄ κ±°λλ₯Ό κ±°μ ν©λλ€. μ΄λ μ°λ¦¬μκ² μ€λ¦½λ³΄λ€ λ λμ©λλ€. - μμ λ΄μ©μΌλ‘ κ±°μ λμ§ μμλ€λ©΄ κ±°λλ₯Ό μλ½ν©λλ€.
ASFκ° κ³Όμ§κΈμ μ§μν¨μ μμλμμμ€. μ΄ λ Όλ¦¬κ΅¬μ‘°λ μμ λͺ¨λ 쑰건μ λ§μ‘±νλ©΄μ μ¬μ©μκ° λκ°λ₯Ό μΆκ°λ‘ κ±°λμ μΆκ°ν λ μ ννκ² λμν©λλ€.
μ²μ 4κ°μ κ±°μ 쑰건μ λͺ¨λμκ² λͺ λ°±ν΄μΌ ν©λλ€. λ§μ§λ§ κ±°μ 쑰건μ μ°λ¦¬ 보κ΄ν¨μ νμ¬ μνλ₯Ό νμΈνκ³ κ±°λ μνλ₯Ό κ²°μ νλ μ€μ μ€λ³΅ λ Όλ¦¬κ΅¬μ‘°λ₯Ό ν¬ν¨ν©λλ€.
- μΈνΈ μμ± μ§νλκ° μ¦κ°νλ€λ©΄ μ΄ κ±°λλ μ’μ(good) μ λλ€. Example: A A (before) -> A B (after)
- μΈνΈ μμ± μ§νλκ° νμν κ·Έλλ‘λΌλ©΄ μ΄ κ±°λλ μ€λ¦½(neutral) μ λλ€. Example: A B (before) -> A C (after)
- μΈνΈ μμ± μ§νλκ° κ°μνλ€λ©΄ μ΄ κ±°λλ λμ¨(bad) μ λλ€. Example: A C (before) -> A A (after)
STMμ μ’μ κ±°λλ§ μνν©λλ€. μ¦, μ€λ³΅ 맀μΉμ μν΄ STMμ μ¬μ©νλ μ¬μ©μλ μ°λ¦¬μκ²λ νμ μ’μ κ±°λλ§ μ μν κ²μ λλ€. νμ§λ§ ASFλ μμ λ―Όμ£Όμ£ΌμλΌμ μ€λ¦½ κ±°λλ μλ½ν©λλ€. μ€λ¦½ κ±°λλ μ€μ λ‘ μ°λ¦¬κ° μλκ²μ΄ μκΈ° λλ¬Έμ, κ±°μ ν μ΄μ κ° μμ΅λλ€. μ΄λ λΉμ μ μΉκ΅¬λ€μκ² νΉν μ μ©ν©λλ€. κ·Έλ€μ STMμ μ ν μ¬μ©νμ§ μκ³ λ λΉμ μ κ³Όλν μΉ΄λλ₯Ό κ΅νν μ μμ΅λλ€. λΉμ μ μΈνΈ μμ± μ§νλλ λ¨μ΄μ§μ§ μμ΅λλ€.
κΈ°λ³Έμ μΌλ‘ ASFλ λμ¨ κ±°λλ₯Ό κ±°μ ν©λλ€. μ΄λ μ¬μ©μλΌλ©΄ κ±°μ νμ μνλ κ²μ
λλ€. νμ§λ§, ASFκ° λμ¨ κ±°λλ₯Ό ν¬ν¨ν λͺ¨λ μ€λ³΅ κ±°λλ₯Ό λ°μλ€μΌ μ μλλ‘ TradingPreferences
μ MatchEverything
λ₯Ό νμ±νν μλ μμ΅λλ€. μ΄λ λΉμ μ κ³μ μμ 1:1 κ±°λ λ΄μ μ€ννκ³ μΆμ κ²½μ° μ μ©ν©λλ€. λ¬Όλ‘ ASFλ λμ΄μ λΉμ μ λ°°μ§μμ± μ§νλλ₯Ό λμμ£Όμ§ μμκ²μ΄κ³ , μμ±λ μΈνΈλ₯Ό μ€λ³΅ μΉ΄λ Nμ₯μΌλ‘ λ°κΏλ²λ¦¬κΈ° μ½κ² ν¨μ μκ³ κ³μμμ€. μ΄λ€ μΈνΈλ μ λ μμ±νμ§ λͺ»νλ κ±°λ λ΄μ μΌλΆλ¬ μ€ννλ €λ κ²μ΄ μλλΌλ©΄, μ΄ μ΅μ
μ νμ±ννμ§ λ§μμμ€.
Regardless of your chosen TradingPreferences
, a trade being rejected by ASF doesn't mean that you can't accept it yourself. If you kept default value of BotBehaviour
, which doesn't include RejectInvalidTrades
, ASF will just ignore those trades - allowing you to decide yourself if you're interested in them or not. Same goes for trades with items outside of MatchableTypes
, as well as everything else - the module is supposed to help you automate STM trades, not decide what is a good trade and what is not. The only exception from this rule is when talking about users that you blacklisted from trading module using tbadd
command - trades from those users are immediately rejected regardless of BotBehaviour
settings.
It's highly recommended to use ASF 2FA when you enable this option, as this function loses its whole potential if you decide to manually confirm every trade. SteamTradeMatcher
will work properly even without ability to confirm trades, but it can generate backlog of confirmations if you're not accepting them in time.
MatchActively
setting is active version of SteamTradeMatcher
which includes interactive matching in which the bot will send trades to other people. It can work standalone, or together with SteamTradeMatcher
setting.
In order to make use of that option, you have a set of requirements to meet. You have to be eligible for our ASF STM listing, with a bit relaxed requirements. At the minimum you must have unrestricted account, ASF 2FA active and at least one valid type in MatchableTypes
, such as trading cards.
If you meet all of the requirements above, ASF will periodically communicate with our public ASF STM listing in order to actively match bots that are currently available.
- Each matching session is composed of "rounds", with
10
being maximum in a single matching session. - In each round ASF will fetch our inventory and inventory of selected bots that are listed in order to find
MatchableTypes
items that can be matched. If match is found, ASF will send and confirm trade offer automatically. - Each set (composition of appID, type and rarity of the item) can be matched in a single round only once. This is implemented in order to minimize "items no longer available" and avoid a need to wait for each bot to react before sending all the trades. It's also the primary reason why matching is composed of rounds and not one ongoing process.
- ASF will send no more than
255
items in a single trade, and no more than5
trades to a single user in a single round. This is imposed by Steam limits, as well as our own load-balancing. - ASF has a hard limit of
40
unique bots that can be matched in a single round, if not cancelled before due to running out of sets to match - in this case, during the next round ASF will try to match bots that weren't matched yet firstly. - If ASF determines that the matching should continue, next round starts within
5
minutes since the last one (to add some cooldown and allow all bots to react to our trades), otherwise matching session ends and repeats itself in8
hours.
This module is supposed to be transparent. Matching will start in approximately 1
hour since ASF start, and will repeat itself each 8
hours (if needed). MatchActively
feature is aimed to be used as a long-run, periodical measure to ensure that we're actively heading towards sets completion, but without a short-term time and resources pressure that would happen if this was offered as a command. The target users of this module are primary accounts and "stash" alt accounts, although it can be used by any bot that is not set to MatchEverything
.
ASF does its best to minimize the amount of requests and pressure generated by using this option, while at the same time maximizing efficiency of matching to the upper limit. The exact algorithm of choosing the bots to match and otherwise organize the whole process, is ASF's implementation detail and can change in regards to feedback, situation and possible future ideas.
The current version of the algorithm makes ASF prioritize Any
bots first, especially those with better diversity of games that their items are from. When running out of Any
bots, ASF will move on to the fair ones upon same diversity rule, with those owning excessive number of items further deprioritized due to higher chance of possible inventory-related problems compared to other bots. Regardless of that, ASF will try to match every available bot at least once, to ensure that we're not missing on a possible set progress.
MatchActively
takes into account bots that you blacklisted from trading through tbadd
command and will not attempt to actively match them. This can be used for telling ASF which bots it should never match, even if they'd have potential dupes for us to use.
- π‘ Home
- π§ νκ²½μ€μ
- π¬ FAQ
- βοΈ Setting up (start here)
- π₯ λ°±κ·ΈλΌμ΄λ κ²μ λ±λ‘κΈ°
- π’ Commands
- π οΈ Compatibility
- 𧩠ItemsMatcherPlugin
- π Management
- β±οΈ Performance
- π‘ Remote communication
- πͺ Steam κ°μ‘± 곡μ
- π Trading