diff --git a/ArchiSteamFarm/Steam/Cards/CardsFarmer.cs b/ArchiSteamFarm/Steam/Cards/CardsFarmer.cs index e5350a67664d9..6459e4c11479c 100644 --- a/ArchiSteamFarm/Steam/Cards/CardsFarmer.cs +++ b/ArchiSteamFarm/Steam/Cards/CardsFarmer.cs @@ -58,7 +58,7 @@ public sealed class CardsFarmer : IAsyncDisposable, IDisposable { private const byte HoursToIgnore = 1; // How many hours we ignore unreleased appIDs and don't bother checking them again [PublicAPI] - public static readonly FrozenSet SalesBlacklist = new HashSet(20) { 267420, 303700, 335590, 368020, 425280, 480730, 566020, 639900, 762800, 876740, 991980, 1195670, 1343890, 1465680, 1658760, 1797760, 2021850, 2243720, 2459330, 2640280 }.ToFrozenSet(); + public static readonly FrozenSet SalesBlacklist = new HashSet(21) { 267420, 303700, 335590, 368020, 425280, 480730, 566020, 639900, 762800, 876740, 991980, 1195670, 1343890, 1465680, 1658760, 1797760, 2021850, 2243720, 2459330, 2640280, 2861690 }.ToFrozenSet(); private static readonly ConcurrentDictionary GloballyIgnoredAppIDs = new(); // Reserved for unreleased games