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Receive and activate Gifts #18

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Haoose opened this issue Nov 21, 2015 · 7 comments
Closed

Receive and activate Gifts #18

Haoose opened this issue Nov 21, 2015 · 7 comments
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✨ Enhancement Issues marked with this label indicate further enhancements to the program, such as new features. 🟢 Low priority Issues marked with this label are actively being worked on if nothing serious is on the list. 🙏 Wishlist Issues marked with this label are wishlisted. We'd like to make them happen but they're not crucial.

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@Haoose
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Haoose commented Nov 21, 2015

Automatically receive and activate Gifts that sent master-account.

@JustArchi : "Sounds too complex for now. Definitely on hold."

@JustArchi JustArchi added ✨ Enhancement Issues marked with this label indicate further enhancements to the program, such as new features. ⛔ On hold Issues marked with this label are blocked from being worked on, very often due to third-parties. 🟢 Low priority Issues marked with this label are actively being worked on if nothing serious is on the list. labels Nov 21, 2015
@JustArchi JustArchi removed the 🟢 Low priority Issues marked with this label are actively being worked on if nothing serious is on the list. label Mar 11, 2016
@Kein
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Kein commented Mar 18, 2016

Just leaving a comment expressing my interest.

@JustArchi JustArchi added 🙏 Wishlist Issues marked with this label are wishlisted. We'd like to make them happen but they're not crucial. 🟢 Low priority Issues marked with this label are actively being worked on if nothing serious is on the list. and removed ⛔ On hold Issues marked with this label are blocked from being worked on, very often due to third-parties. labels Mar 27, 2016
@JustArchi
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image

@Kein
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Kein commented Mar 27, 2016

Noice

@JustArchi
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https://github.com/JustArchi/ArchiSteamFarm/releases/tag/2.0.2.1

In short, before I add it to the wiki:

Switch AcceptGifts to true. When that property is true, ASF will automatically accept (and redeem) all steam gifts that client is receiving. If bot account owns game already, it will be added to the bot's inventory.

Initially I wanted to make use of only gifts that can be redeemed, but it's too much code for such simple purpose, not to mention that I do not expect people to send bot games that he has already (as you'd need to do that via e-mail, steam won't allow you to send such gift directly). So if bot owns the game already, it'll be added to his EQ, simple.

@Rudokhvist
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Is cj.json intentionally left in the config folder of 2.0.2.1 ?

@JustArchi
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Nope, by a mistake - I was checking if config generator can edit new property and forgot to remove the config after tests are done (and I was too lazy to do it outside of out directory as well). Account credentials were random without any sense, so it's not like anybody could make use of that info.

Fixed, thanks for spotting!

@Rudokhvist
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Also, I tested new release, and activating the gift works as intended. Thank you!

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Labels
✨ Enhancement Issues marked with this label indicate further enhancements to the program, such as new features. 🟢 Low priority Issues marked with this label are actively being worked on if nothing serious is on the list. 🙏 Wishlist Issues marked with this label are wishlisted. We'd like to make them happen but they're not crucial.
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