Cards drop time
#2924
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Great insight! |
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Hi,
I had 1200+ cards ready to be obtained (300+ games) and wanted to get the answer to the question: "does it help to have more free booster eligible games, to drop more free boosters?". That's when i started using ArchiSteamFarm.
And i just wanted to share a bit of data on this, though i didn't keep track of it and logs rotate so i can't give proper dataset.
In my case i didn't have the 3 hours played restriction. I had initially the "glitch" where i could open / close a game and get a drop. But it seemed to have caused the next cards to drop way slower that way, so it was best used when only 1 card was left for a game (i had 20/30 games like so).
All games dropped their first card in 30 minutes before activating their own drop time (30 min., 1h or 2h).
That's pretty much it. If it can help anyone.
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