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Update to OpenGL 4.6 #42
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That'd be great! I think they were done semi automatically with some regex/string transformation code.. The script probably got lost, but if it's anywhere it should be here: https://github.com/JuliaPackageMirrors/OpenGL.jl |
That would be pretty cool indeed. Just noticed that Is there any progress towards this yet? Might consider helping with this myself. |
@CarpeNecopinum No progress on my side. Feel free to have at it. |
closed by #68 |
I notice that a number of functions from GL 4.5 (e.g.
glCreateSamplers
) and 4.6 (e.g.glMultiDrawArraysIndirectCount
) are missing.I'd like to go ahead and update the bindings for GL 4.6.
Are wrappers generated from a script via GL C headers, or is wrapping done manually?
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