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minecraft_exporter.py
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import json
import os
import re
import time
from os import listdir
from os.path import isfile, join
import nbt
import requests
import schedule
from mcipc.rcon.je import Client
from prometheus_client import Metric, REGISTRY, start_http_server
class MinecraftCollector(object):
def __init__(self):
self.stats_directory = "/world/stats"
self.player_directory = "/world/playerdata"
self.advancements_directory = "/world/advancements"
self.better_questing = "/world/betterquesting"
self.player_map = dict()
self.quests_enabled = False
self.rcon = None
self.rcon_connected = False
if all(x in os.environ for x in ['RCON_HOST', 'RCON_PASSWORD']):
self.rcon = Client(os.environ['RCON_HOST'], int(os.environ['RCON_PORT']),passwd=os.environ['RCON_PASSWORD'])
print("RCON is enabled for " + os.environ['RCON_HOST'])
if os.path.isdir(self.better_questing):
self.quests_enabled = True
schedule.every().day.at("01:00").do(self.flush_playernamecache)
def get_players(self):
return [f[:-5] for f in listdir(self.stats_directory) if isfile(join(self.stats_directory, f))]
def flush_playernamecache(self):
print("flushing playername cache")
self.player_map = dict()
def uuid_to_player(self, uuid):
if uuid in self.player_map:
return self.player_map[uuid]
else:
try:
result = requests.get('https://sessionserver.mojang.com/session/minecraft/profile/' + uuid)
self.player_map[uuid] = result.json()['name']
return (result.json()['name'])
except:
return
def rcon_connect(self):
try:
self.rcon.__enter__() # https://github.com/conqp/mcipc/issues/16
self.rcon_connected = True
print("Successfully connected to RCON")
return True
except Exception as e:
print("Failed to connect to RCON")
print(e)
return False
def rcon_disconnect(self):
self.rcon.close()
self.rcon_connected = False
def rcon_command(self, command):
try:
response = self.rcon.run(command)
except Exception as e:
response = None
if e == "Connection timeout error":
print("Lost RCON Connection")
self.rcon_disconnect()
else:
print("RCON command failed:",e)
except (ConnectionResetError, ConnectionAbortedError, BrokenPipeError):
print("Lost RCON Connection")
self.rcon_disconnect()
response = None
return response
def get_server_stats(self):
if self.rcon is None or (not self.rcon_connected and not self.rcon_connect()):
return []
metrics = []
dim_tps = Metric('dim_tps', 'TPS of a dimension', "counter")
dim_ticktime = Metric('dim_ticktime', "Time a Tick took in a Dimension", "counter")
overall_tps = Metric('overall_tps', 'overall TPS', "counter")
overall_ticktime = Metric('overall_ticktime', "overall Ticktime", "counter")
player_online = Metric('player_online', "is 1 if player is online", "counter")
entities = Metric('entities', "type and count of active entites", "counter")
tps_1m = Metric('paper_tps_1m', '1 Minute TPS', "counter")
tps_5m = Metric('paper_tps_5m', '5 Minute TPS', "counter")
tps_15m = Metric('paper_tps_15m', '15 Minute TPS', "counter")
metrics.extend(
[dim_tps, dim_ticktime, overall_tps, overall_ticktime, player_online, entities, tps_1m, tps_5m, tps_15m])
if 'PAPER_SERVER' in os.environ and os.environ['PAPER_SERVER'] == "True":
resp = str(self.rcon_command("tps")).strip().replace("§a", "")
tpsregex = re.compile("TPS from last 1m, 5m, 15m: (\d*\.\d*), (\d*\.\d*), (\d*\.\d*)")
for m1, m5, m15 in tpsregex.findall(resp):
tps_1m.add_sample('paper_tps_1m', value=m1, labels={'tps': '1m'})
tps_5m.add_sample('paper_tps_5m', value=m5, labels={'tps': '5m'})
tps_15m.add_sample('paper_tps_15m', value=m15, labels={'tps': '15m'})
if 'FORGE_SERVER' in os.environ and os.environ['FORGE_SERVER'] == "True":
# dimensions
resp = self.rcon_command("forge tps")
dimtpsregex = re.compile("Dim (.*?)\s\((.*?)\):\sMean tick time:\s(.*?) ms\. Mean TPS: (\d*\.\d*)")
for dimid, dimname, meanticktime, meantps in dimtpsregex.findall(resp):
dim_tps.add_sample('dim_tps', value=meantps, labels={'dimension_id': dimid, 'dimension_name': dimname})
dim_ticktime.add_sample('dim_ticktime', value=meanticktime,
labels={'dimension_id': dimid, 'dimension_name': dimname})
overallregex = re.compile("Overall\s?: Mean tick time: (.*) ms. Mean TPS: (.*)")
overall_tps.add_sample('overall_tps', value=overallregex.findall(resp)[0][1], labels={})
overall_ticktime.add_sample('overall_ticktime', value=overallregex.findall(resp)[0][0], labels={})
# entites
resp = self.rcon_command("forge entity list")
entityregex = re.compile("(\d+): (.*?:.*?)\s")
for entitycount, entityname in entityregex.findall(resp):
entities.add_sample('entities', value=entitycount, labels={'entity': entityname})
# dynmap
if 'DYNMAP_ENABLED' in os.environ and os.environ['DYNMAP_ENABLED'] == "True":
dynmap_tile_render_statistics = Metric('dynmap_tile_render_statistics',
'Tile Render Statistics reported by Dynmap', "counter")
dynmap_chunk_loading_statistics_count = Metric('dynmap_chunk_loading_statistics_count',
'Chunk Loading Statistics reported by Dynmap', "counter")
dynmap_chunk_loading_statistics_duration = Metric('dynmap_chunk_loading_statistics_duration',
'Chunk Loading Statistics reported by Dynmap', "counter")
metrics.extend([dynmap_tile_render_statistics, dynmap_chunk_loading_statistics_count,
dynmap_chunk_loading_statistics_duration])
resp = self.rcon_command("dynmap stats")
dynmaptilerenderregex = re.compile(" (.*?): processed=(\d*), rendered=(\d*), updated=(\d*)")
for dim, processed, rendered, updated in dynmaptilerenderregex.findall(resp):
dynmap_tile_render_statistics.add_sample('dynmap_tile_render_statistics', value=processed,
labels={'type': 'processed', 'file': dim})
dynmap_tile_render_statistics.add_sample('dynmap_tile_render_statistics', value=rendered,
labels={'type': 'rendered', 'file': dim})
dynmap_tile_render_statistics.add_sample('dynmap_tile_render_statistics', value=updated,
labels={'type': 'updated', 'file': dim})
dynmapchunkloadingregex = re.compile("Chunks processed: (.*?): count=(\d*), (\d*.\d*)")
for state, count, duration_per_chunk in dynmapchunkloadingregex.findall(resp):
dynmap_chunk_loading_statistics_count.add_sample('dynmap_chunk_loading_statistics', value=count,
labels={'type': state})
dynmap_chunk_loading_statistics_duration.add_sample('dynmap_chunk_loading_duration',
value=duration_per_chunk, labels={'type': state})
# player
resp = self.rcon_command("list")
playerregex = re.compile("players online:(.*)")
if playerregex.findall(resp):
for player in playerregex.findall(resp)[0].split(","):
if not player.isspace():
player_online.add_sample('player_online', value=1, labels={'player': player.lstrip()})
return metrics
def get_player_quests_finished(self, uuid):
with open(self.better_questing + "/QuestProgress.json") as json_file:
data = json.load(json_file)
json_file.close()
counter = 0
for _, value in data['questProgress:9'].items():
for _, u in value['tasks:9']['0:10']['completeUsers:9'].items():
if u == uuid:
counter += 1
return counter
def get_player_stats(self, uuid):
with open(self.stats_directory + "/" + uuid + ".json") as json_file:
data = json.load(json_file)
json_file.close()
nbtfile = nbt.nbt.NBTFile(self.player_directory + "/" + uuid + ".dat", 'rb')
data["stat.XpTotal"] = nbtfile.get("XpTotal").value
data["stat.XpLevel"] = nbtfile.get("XpLevel").value
data["stat.Score"] = nbtfile.get("Score").value
data["stat.Health"] = nbtfile.get("Health").value
data["stat.foodLevel"] = nbtfile.get("foodLevel").value
with open(self.advancements_directory + "/" + uuid + ".json") as json_file:
count = 0
advancements = json.load(json_file)
for key, value in advancements.items():
if key in ("DataVersion"):
continue
if value["done"] == True:
count += 1
data["stat.advancements"] = count
if self.quests_enabled:
data["stat.questsFinished"] = self.get_player_quests_finished(uuid)
return data
def update_metrics_for_player(self, uuid):
name = self.uuid_to_player(uuid)
if not name:
return
data = self.get_player_stats(uuid)
blocks_mined = Metric('blocks_mined', 'Blocks a Player mined', "counter")
blocks_picked_up = Metric('blocks_picked_up', 'Blocks a Player picked up', "counter")
player_deaths = Metric('player_deaths', 'How often a Player died', "counter")
player_jumps = Metric('player_jumps', 'How often a Player has jumped', "counter")
cm_traveled = Metric('cm_traveled', 'How many cm a Player traveled, whatever that means', "counter")
player_xp_total = Metric('player_xp_total', "How much total XP a player has", "counter")
player_current_level = Metric('player_current_level', "How much current XP a player has", "counter")
player_food_level = Metric('player_food_level', "How much food the player currently has", "counter")
player_health = Metric('player_health', "How much Health the player currently has", "counter")
player_score = Metric('player_score', "The Score of the player", "counter")
entities_killed = Metric('entities_killed', "Entities killed by player", "counter")
damage_taken = Metric('damage_taken', "Damage Taken by Player", "counter")
damage_dealt = Metric('damage_dealt', "Damage dealt by Player", "counter")
blocks_crafted = Metric('blocks_crafted', "Items a Player crafted", "counter")
player_playtime = Metric('player_playtime', "Time in Minutes a Player was online", "counter")
player_advancements = Metric('player_advancements', "Number of completed advances of a player", "counter")
player_slept = Metric('player_slept', "Times a Player slept in a bed", "counter")
player_quests_finished = Metric('player_quests_finished', 'Number of quests a Player has finished', 'counter')
player_used_crafting_table = Metric('player_used_crafting_table', "Times a Player used a Crafting Table",
"counter")
mc_custom = Metric('mc_custom', "Custom Minecraft stat", "counter")
for key, value in data.items(): # pre 1.15
if key in ("stats", "DataVersion"):
continue
stat = key.split(".")[1] # entityKilledBy
if stat == "mineBlock":
blocks_mined.add_sample("blocks_mined", value=value, labels={'player': name, 'block': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
elif stat == "pickup":
blocks_picked_up.add_sample("blocks_picked_up", value=value, labels={'player': name, 'block': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
elif stat == "entityKilledBy":
if len(key.split(".")) == 4:
player_deaths.add_sample('player_deaths', value=value, labels={'player': name, 'cause': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
else:
player_deaths.add_sample('player_deaths', value=value,
labels={'player': name, 'cause': key.split(".")[2]})
elif stat == "jump":
player_jumps.add_sample("player_jumps", value=value, labels={'player': name})
elif stat == "walkOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "walking"})
elif stat == "swimOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "swimming"})
elif stat == "sprintOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "sprinting"})
elif stat == "diveOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "diving"})
elif stat == "fallOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "falling"})
elif stat == "flyOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "flying"})
elif stat == "boatOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "boat"})
elif stat == "horseOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "horse"})
elif stat == "climbOneCm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "climbing"})
elif stat == "XpTotal":
player_xp_total.add_sample('player_xp_total', value=value, labels={'player': name})
elif stat == "XpLevel":
player_current_level.add_sample('player_current_level', value=value, labels={'player': name})
elif stat == "foodLevel":
player_food_level.add_sample('player_food_level', value=value, labels={'player': name})
elif stat == "Health":
player_health.add_sample('player_health', value=value, labels={'player': name})
elif stat == "Score":
player_score.add_sample('player_score', value=value, labels={'player': name})
elif stat == "killEntity":
entities_killed.add_sample('entities_killed', value=value,
labels={'player': name, "entity": key.split(".")[2]})
elif stat == "damageDealt":
damage_dealt.add_sample('damage_dealt', value=value, labels={'player': name})
elif stat == "damageTaken":
damage_dealt.add_sample('damage_taken', value=value, labels={'player': name})
elif stat == "craftItem":
blocks_crafted.add_sample('blocks_crafted', value=value, labels={'player': name, 'block': '.'.join(
(key.split(".")[2], key.split(".")[3]))})
elif stat == "playOneMinute":
player_playtime.add_sample('player_playtime', value=value, labels={'player': name})
elif stat == "advancements":
player_advancements.add_sample('player_advancements', value=value, labels={'player': name})
elif stat == "sleepInBed":
player_slept.add_sample('player_slept', value=value, labels={'player': name})
elif stat == "craftingTableInteraction":
player_used_crafting_table.add_sample('player_used_crafting_table', value=value,
labels={'player': name})
elif stat == "questsFinished":
player_quests_finished.add_sample('player_quests_finished', value=value, labels={'player': name})
if "stats" in data: # Minecraft > 1.15
if "minecraft:crafted" in data["stats"]:
for block, value in data["stats"]["minecraft:crafted"].items():
blocks_crafted.add_sample('blocks_crafted', value=value, labels={'player': name, 'block': block})
if "minecraft:mined" in data["stats"]:
for block, value in data["stats"]["minecraft:mined"].items():
blocks_mined.add_sample("blocks_mined", value=value, labels={'player': name, 'block': block})
if "minecraft:picked_up" in data["stats"]:
for block, value in data["stats"]["minecraft:picked_up"].items():
blocks_picked_up.add_sample("blocks_picked_up", value=value,
labels={'player': name, 'block': block})
if "minecraft:killed" in data["stats"]:
for entity, value in data["stats"]["minecraft:killed"].items():
entities_killed.add_sample('entities_killed', value=value,
labels={'player': name, "entity": entity})
if "minecraft:killed_by" in data["stats"]:
for entity, value in data["stats"]["minecraft:killed_by"].items():
player_deaths.add_sample('player_deaths', value=value, labels={'player': name, 'cause': entity})
for stat, value in data["stats"]["minecraft:custom"].items():
if stat == "minecraft:jump":
player_jumps.add_sample("player_jumps", value=value, labels={'player': name})
elif stat == "minecraft:deaths":
player_deaths.add_sample('player_deaths', value=value, labels={'player': name})
elif stat == "minecraft:damage_taken":
damage_taken.add_sample('damage_taken', value=value, labels={'player': name})
elif stat == "minecraft:damage_dealt":
damage_dealt.add_sample('damage_dealt',value=value,labels={'player':name})
elif stat == "minecraft:play_time":
player_playtime.add_sample('player_playtime',value=value,labels={'player':name})
elif stat == "minecraft:play_one_minute": # pre 1.17
player_playtime.add_sample('player_playtime',value=value,labels={'player':name})
elif stat == "minecraft:walk_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "walking"})
elif stat == "minecraft:walk_on_water_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "swimming"})
elif stat == "minecraft:sprint_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "sprinting"})
elif stat == "minecraft:walk_under_water_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "diving"})
elif stat == "minecraft:fall_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "falling"})
elif stat == "minecraft:fly_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "flying"})
elif stat == "minecraft:boat_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "boat"})
elif stat == "minecraft:horse_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "horse"})
elif stat == "minecraft:climb_one_cm":
cm_traveled.add_sample("cm_traveled", value=value, labels={'player': name, 'method': "climbing"})
elif stat == "minecraft:sleep_in_bed":
player_slept.add_sample('player_slept', value=value, labels={'player': name})
elif stat == "minecraft:interact_with_crafting_table":
player_used_crafting_table.add_sample('player_used_crafting_table', value=value,
labels={'player': name})
else:
mc_custom.add_sample('mc_custom', value=value, labels={'stat': stat})
return [blocks_mined, blocks_picked_up, player_deaths, player_jumps, cm_traveled, player_xp_total,
player_current_level, player_food_level, player_health, player_score, entities_killed, damage_taken,
damage_dealt, blocks_crafted, player_playtime, player_advancements, player_slept,
player_used_crafting_table, player_quests_finished, mc_custom]
def collect(self):
for player in self.get_players():
metrics = self.update_metrics_for_player(player)
if not metrics:
continue
for metric in metrics:
yield metric
for metric in self.get_server_stats():
yield metric
if __name__ == '__main__':
try:
HTTP_PORT = int(os.environ.get('HTTP_PORT'))
except:
HTTP_PORT = 8000
start_http_server(HTTP_PORT)
REGISTRY.register(MinecraftCollector())
print(f'Exporter started on Port {HTTP_PORT}')
while True:
time.sleep(1)
schedule.run_pending()