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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.1)
project(Jerboa)
list(APPEND CMAKE_CXX_SOURCE_FILE_EXTENSIONS shader)
option(TEST_SUITE "test" OFF)
option(RELEASE On)
set(CMAKE_CXX_STANDARD 17)
if (RELEASE)
if (ANDROID)
message("ANDROID MinSizeRel!")
# GOOGLE!! (Release is not a thing pos ndk 23 apparently..)
add_compile_definitions(BUILD_TYPE="MinSizeRel")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-trapping-math -fno-rounding-math -fno-signed-zeros")
else()
set(CMAKE_BUILD_TYPE Release)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-trapping-math -fno-rounding-math -fno-signaling-nans -fno-signed-zeros")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -O3 -Wall")
endif()
else()
if (ANDROID)
# GOOGLE!!
add_compile_definitions(BUILD_TYPE="RelWithDebInfo")
else()
set(CMAKE_BUILD_TYPE Debug)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pthread -g -Wall")
endif()
endif()
if (SANITISE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fsanitize=address")
endif()
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_BINARY_DIR}")
set(CMAKE_BUILD_RPATH ".")
find_package(Vulkan REQUIRED)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
add_subdirectory(include/vendored/freetype)
SET(CMAKE_FIND_LIBRARY_SUFFIXES ".so")
if (ANDROID)
find_library(GLES-lib GLESv3 REQUIRED)
else()
find_package(OpenGL REQUIRED)
endif()
add_subdirectory(include/vendored/glm)
add_subdirectory(include/vendored/stduuid)
if (NOT ANDROID)
add_subdirectory(include/vendored/glfw)
# let sources know glew is static
add_compile_definitions(GLEW_STATIC)
set(GLEW_SOURCE include/vendored/glew/src/glew.c)
set(GLEW_INCLUDE include/vendored/glew/include)
add_library(glew STATIC ${GLEW_SOURCE} ${GLEW_INCLUDE})
target_include_directories(glew PUBLIC ${GLEW_INCLUDE} ${OPENGL_INCLUDE_DIRS})
target_link_libraries(glew
${OPENGL_LIBRARY}
)
endif()
if (ANDROID)
file(GLOB_RECURSE jGL_SRC
"src/jGL/OpenGL/*.cpp"
"src/font.cpp"
"src/glyph.cpp"
"src/shader.cpp"
"src/warning.cpp"
"src/jGL/common.cpp"
"src/id.cpp"
)
else()
file(GLOB_RECURSE jGL_SRC
"src/jGL/*.cpp"
"src/*.cpp"
)
endif()
if (VALIDATION)
add_compile_definitions(VALIDATION)
if (VERBOSE)
add_compile_definitions(VERBOSE)
endif()
endif()
if (NO_WARN)
add_compile_definitions(NO_WARN)
endif()
add_library(jGL STATIC ${jGL_SRC})
target_include_directories(jGL PUBLIC
include
include/vendored
${OPENGL_INCLUDE_DIRS}
${Vulkan_INCLUDE_DIR}
${GLEW_INCLUDE}
include/vendored/glew/include/GL
include/vendored/freetype/include
include/vendored/VulkanSDK/Include
include/vendored/VulkanSDK/Include/shaderc
include/vendored/VulkanSDK/Include/vulkan
include/vendored/glfw/include
include/jLog
include/jThread
)
if (WINDOWS)
add_compile_definitions(WINDOWS)
set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++ -static")
target_link_directories(jGL PUBLIC include/vendored/VulkanSDK/Windows/Lib)
elseif(OSX)
add_compile_definitions(MACOS)
target_link_directories(jGL PUBLIC include/vendored/VulkanSDK/MacOS/Lib)
elseif(ANDROID)
else()
target_link_directories(jGL PUBLIC include/vendored/VulkanSDK/Linux/Lib)
endif()
target_compile_definitions(jGL PUBLIC MAX_SPRITE_BATCH_BOUND_TEXTURES=4)
if (ANDROID)
target_compile_definitions(jGL PUBLIC GLSL_VERSION="300 es")
target_link_libraries(jGL PUBLIC ${GLES-lib} ${Vulkan_LIBRARIES} shaderc_combined stduuid freetype glm)
elseif(WINDOWS)
target_compile_definitions(jGL PUBLIC GLSL_VERSION="330")
target_link_libraries(jGL PUBLIC stduuid glew freetype glm ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES} ${Vulkan_LIBRARIES} glfw shaderc_combined "winmm")
else()
target_compile_definitions(jGL PUBLIC GLSL_VERSION="330")
target_link_libraries(jGL PUBLIC stduuid glew freetype glm ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES} ${Vulkan_LIBRARIES} glfw shaderc_combined)
endif()
If (EXAMPLES)
add_subdirectory(examples)
endif()
IF (TEST_SUITE)
file(COPY "tests/resource" DESTINATION "${CMAKE_BINARY_DIR}/")
IF (WINDOWS)
## ask nicely for big objs (gnu assembler flag)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wa,-mbig-obj")
endif()
file(GLOB_RECURSE TEST_SRC
"tests/glTests/*.cpp"
"src/jGL/OpenGL/*.cpp"
"src/jGL/shader.cpp"
"src/jGL/warning.cpp"
"src/id.cpp"
"src/jGL/Display/*.cpp"
"src/jGL/common.cpp"
)
include_directories(include "tests/")
# GL Enabled
add_executable(glTests
${TEST_SRC}
"src/jGL/shader.cpp"
"src/id.cpp"
"src/jGL/font.cpp"
"src/jGL/glyph.cpp"
)
target_include_directories(glTests PUBLIC
include
include/vendored
${OPENGL_INCLUDE_DIRS}
${GLEW_INCLUDE}
include/vendored/glew/include/GL
include/vendored/freetype/include
include/vendored/glfw/include
include/vendored/VulkanSDK/Include
include/jLog
include/jThread
)
target_compile_definitions(glTests PUBLIC GLSL_VERSION="330")
target_compile_definitions(glTests PUBLIC MAX_SPRITE_BATCH_BOUND_TEXTURES=4)
if (WINDOWS)
target_link_libraries(glTests stduuid glew freetype glm ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES} glfw "winmm")
else()
target_link_libraries(glTests stduuid glew freetype glm ${GLEW_LIBRARIES} ${OPENGL_LIBRARIES} glfw)
endif()
include(CTest)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/tests/cmake/)
include(Catch)
catch_discover_tests(glTests)
# vulkan tests
add_compile_definitions(EXCEPT_ON_VALIDATION)
file(GLOB_RECURSE TEST_SRC
"tests/vulkanTests/*.cpp"
"src/jGL/Vulkan/*.cpp"
"src/jGL/Display/*.cpp"
"src/jGL/common.cpp"
)
add_executable(vkTests
${TEST_SRC}
"src/jGL/shader.cpp"
"src/jGL/warning.cpp"
"src/id.cpp"
"src/jGL/font.cpp"
"src/jGL/glyph.cpp"
)
target_include_directories(vkTests PUBLIC
include
include/vendored
${Vulkan_INCLUDE_DIR}
tests
include/vendored/freetype/include
include/vendored/VulkanSDK/Include
include/jLog
include/jThread
)
if (WINDOWS)
add_compile_definitions(WINDOWS)
set(CMAKE_EXE_LINKER_FLAGS "-static-libgcc -static-libstdc++ -static")
target_link_directories(vkTests PUBLIC include/vendored/VulkanSDK/Windows/Lib)
elseif(OSX)
add_compile_definitions(MACOS)
target_link_directories(vkTests PUBLIC include/vendored/VulkanSDK/MacOS/Lib)
elseif(ANDROID)
else()
target_link_directories(vkTests PUBLIC include/vendored/VulkanSDK/Linux/Lib)
endif()
if (WINDOWS)
target_link_libraries(vkTests stduuid freetype glm ${Vulkan_LIBRARIES} glfw shaderc_combined "winmm")
else()
target_link_libraries(vkTests stduuid freetype glm ${Vulkan_LIBRARIES} glfw shaderc_combined)
endif()
target_compile_definitions(vkTests PUBLIC GLSL_VERSION="330")
target_compile_definitions(vkTests PUBLIC MAX_SPRITE_BATCH_BOUND_TEXTURES=4)
include(CTest)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/tests/cmake/)
include(Catch)
catch_discover_tests(vkTests)
ENDIF(TEST_SUITE)