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value.h
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value.h
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#pragma once
#include <iostream>
#include <time.h>
#include <Windows.h>
#include <list>
using namespace std;
#include "Flags.h"
#include "Macro.h"
#define STAGE_WIDTH 10
#define STAGE_HEIGHT 15
typedef struct _tagPosition
{
int x;
int y;
_tagPosition(): x(0), y(0){}
_tagPosition(const _tagPosition* pos)
{
*this = pos;
}
_tagPosition(int _x, int _y) : x(_x), y(_y) {}
_tagPosition operator + (const _tagPosition& pos)
{
_tagPosition p;
p.x = x + pos.x;
p.y = y + pos.y;
return p;
}
_tagPosition operator +(int i)
{
_tagPosition p;
p.x = x + i;
p.y = y + i;
return p;
}
void operator += (const _tagPosition& pos)
{
x += pos.x;
y += pos.y;
}
void operator += (int i)
{
x += i;
y += i;
}
_tagPosition operator - (const _tagPosition& pos)
{
_tagPosition p;
p.x = x - pos.x;
p.y = y - pos.y;
return p;
}
_tagPosition operator -(int i)
{
_tagPosition p;
p.x = x - i;
p.y = y - i;
return p;
}
void operator -= (const _tagPosition& pos)
{
x -= pos.x;
y -= pos.y;
}
void operator -= (int i)
{
x -= i;
y -= i;
}
_tagPosition& operator = (const _tagPosition& pos)
{
x = pos.x;
y = pos.y;
}
}POSITION, *PPOSITON;