You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
What are you trying to do, and what do you expect to happen?
Blockbench's curve tool has a tendency to create curves with unexpected shapes: unecessary bumps in places that I would expect to be flat, or curves that overshoot their intended height.
This seems to be most noticeable when nodes on the curve are not evenly spaced. The greater the size difference between line segments the more extreme the curve will be on the smaller segment.
What happens instead?
Here are some screnshot comparisons of Blockbench's vs Gimp's curve tool.
These two are the most noticeable cases, All my nodes are on the identity line, so I would expect the curve to be near perfectly flat:
The curves below are closer to what I usually need.
Blockbench's curve will very easily flow off the ceiling/floor, when I would expect it to just kiss the edge in most cases:
Even when the node is below the identity line, the curve still finds a way to flow across and through the ceiling:
Model format in which the issue occurs
Image, Minecraft Skin & Optifine Model
Blockbench variant
Program
Blockbench version
4.11.2
Operating System
Windows 10
Installed Blockbench plugins
None
The text was updated successfully, but these errors were encountered:
What are you trying to do, and what do you expect to happen?
Blockbench's curve tool has a tendency to create curves with unexpected shapes: unecessary bumps in places that I would expect to be flat, or curves that overshoot their intended height.
This seems to be most noticeable when nodes on the curve are not evenly spaced. The greater the size difference between line segments the more extreme the curve will be on the smaller segment.
What happens instead?
Here are some screnshot comparisons of Blockbench's vs Gimp's curve tool.
These two are the most noticeable cases, All my nodes are on the identity line, so I would expect the curve to be near perfectly flat:
The curves below are closer to what I usually need.
Blockbench's curve will very easily flow off the ceiling/floor, when I would expect it to just kiss the edge in most cases:
Even when the node is below the identity line, the curve still finds a way to flow across and through the ceiling:
Model format in which the issue occurs
Image, Minecraft Skin & Optifine Model
Blockbench variant
Program
Blockbench version
4.11.2
Operating System
Windows 10
Installed Blockbench plugins
None
The text was updated successfully, but these errors were encountered: