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I think it's related to one of the existing Sunshine issues with administrative mode on Windows. If I had to guess it's more of an issue with the jankiness of Xbox Game Pass exes in general, but obviously running as detached can be annoying because the app won't close when the stream ends/is quit
Solution
Unsure
Workaround
Run Game Pass games as detached
Instead of launching gamelaunchhelper.exe, can we try to directly find the exe?
No, when I did this I got a "No video received from host error" but it DID launch the game on my host
The text was updated successfully, but these errors were encountered:
They use a launch wrapper thats why. Sunshine does not capture all subprocess/children of the cmd process and thus if you launch the XBox game and the launch wrapper ends after it spawned the actual game process the stream ends.
I even tried launching the EXE directly of the game, but I would get some weird error in Moonlight about making sure my UDP ports were open, but it would only happen for Xbox games.
I even tried launching the EXE directly of the game, but I would get some weird error in Moonlight about making sure my UDP ports were open, but it would only happen for Xbox games.
As far as I know it always uses the launch wrapper even when trying to launch the game directly it will use the launch wrapper
Problem
I think it's related to one of the existing Sunshine issues with administrative mode on Windows. If I had to guess it's more of an issue with the jankiness of Xbox Game Pass exes in general, but obviously running as detached can be annoying because the app won't close when the stream ends/is quit
Solution
Unsure
Workaround
gamelaunchhelper.exe
, can we try to directly find the exe?The text was updated successfully, but these errors were encountered: