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Binaries/builds #3
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Same problem here. Were you able to build or locate the binaries? |
Hello, we cannot build the library without solid instructions. Can you provide binaries please? |
Anyone? |
I'm pretty sure this project is abandoned. |
You can extract the Unity binaries by switching to an earlier version of the project. They still exist there and seem to work fine. I would push some fixes that include these files, but I don't have write access to this project. |
Thanks. That got me a bit further but I'm getting "FAILED" when the dll initializes now.
You could just fork it and push to your own copy? |
Also hoping daily for the binaries to be pushed or for somebody to get this working. |
Yes, would be great. Hoping one of the devs can provide some more information how to get the build to work. |
Make sure the antialiasing value you pass during initialization is 8. It still ran for us when our actual program's AA value was lower, but the initialization method needs to be told it's 8 or it will fail. |
Hi, Do you plan to release binaries? I'm not a C++ dev and the project doesn't build out of the box on Windows. I don't have the expertise or inclination to fix the issues but I'm interested in working on the Unity side of things.
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