珂珂喜欢吃香蕉。这里有 N
堆香蕉,第 i
堆中有 piles[i]
根香蕉。警卫已经离开了,将在 H
小时后回来。
珂珂可以决定她吃香蕉的速度 K
(单位:根/小时)。每个小时,她将会选择一堆香蕉,从中吃掉 K
根。如果这堆香蕉少于 K
根,她将吃掉这堆的所有香蕉,然后这一小时内不会再吃更多的香蕉。
珂珂喜欢慢慢吃,但仍然想在警卫回来前吃掉所有的香蕉。
返回她可以在 H
小时内吃掉所有香蕉的最小速度 K
(K
为整数)。
示例 1:
输入: piles = [3,6,7,11], H = 8 输出: 4
示例 2:
输入: piles = [30,11,23,4,20], H = 5 输出: 30
示例 3:
输入: piles = [30,11,23,4,20], H = 6 输出: 23
提示:
1 <= piles.length <= 10^4
piles.length <= H <= 10^9
1 <= piles[i] <= 10^9
二分查找。
class Solution:
def minEatingSpeed(self, piles: List[int], h: int) -> int:
left, right = 1, max(piles)
while left < right:
mid = (left + right) >> 1
s = sum([(pile + mid - 1) // mid for pile in piles])
if s <= h:
right = mid
else:
left = mid + 1
return left
class Solution {
public int minEatingSpeed(int[] piles, int h) {
int mx = 0;
for (int pile : piles) {
mx = Math.max(mx, pile);
}
int left = 1, right = mx;
while (left < right) {
int mid = (left + right) >>> 1;
int s = 0;
for (int pile : piles) {
s += (pile + mid - 1) / mid;
}
if (s <= h) {
right = mid;
} else {
left = mid + 1;
}
}
return left;
}
}
class Solution {
public:
int minEatingSpeed(vector<int>& piles, int h) {
int mx = 0;
for (auto pile : piles) {
mx = max(mx, pile);
}
int left = 1, right = mx;
while (left < right) {
int mid = left + right >> 1;
int s = 0;
for (auto pile : piles) {
s += (pile + mid - 1) / mid;
}
if (s <= h) {
right = mid;
} else {
left = mid + 1;
}
}
return left;
}
};
func minEatingSpeed(piles []int, h int) int {
mx := 0
for _, pile := range piles {
mx = max(mx, pile)
}
left, right := 1, mx
for left < right {
mid := (left + right) >> 1
s := 0
for _, pile := range piles {
s += (pile + mid - 1) / mid
}
if s <= h {
right = mid
} else {
left = mid + 1
}
}
return left
}
func max(a, b int) int {
if a > b {
return a
}
return b
}
public class Solution {
public int MinEatingSpeed(int[] piles, int h) {
int left = 1, right = piles.Max();
while (left < right)
{
int mid = (left + right) >> 1;
int s = 0;
foreach (int pile in piles)
{
s += (pile + mid - 1) / mid;
}
if (s <= h)
{
right = mid;
}
else
{
left = mid + 1;
}
}
return left;
}
}