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wildcard.go
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wildcard.go
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/*
* Copyright (c) 2023 Iglou.eu <[email protected]>
* Copyright (c) 2023 Adrien Kara <[email protected]>
*
* Licensed under the BSD 3-Clause License,
* see LICENSE.md for more details.
*/
package wildcard
// Match returns true if the pattern matches the s string.
// The pattern can contain the wildcard characters '?' '.' and '*'.
func Match(pattern, s string) bool {
if pattern == "" {
return s == pattern
}
if pattern == "*" || s == pattern {
return true
}
return match(pattern, s)
}
func match(pattern, s string) bool {
var lastErotemeByte byte
var patternIndex, sIndex, lastStar, lastEroteme int
patternLen := len(pattern)
sLen := len(s)
star := -1
eroteme := -1
Loop:
if sIndex >= sLen {
goto checkPattern
}
if patternIndex >= patternLen {
if star != -1 {
patternIndex = star + 1
lastStar++
sIndex = lastStar
goto Loop
}
return false
}
switch pattern[patternIndex] {
case '.':
// It matches any single character. So, we don't need to check anything.
case '?':
// '?' matches one character. Store its position and match exactly one character in the string.
eroteme = patternIndex
lastEroteme = sIndex
lastErotemeByte = s[sIndex]
case '*':
// '*' matches zero or more characters. Store its position and increment the pattern index.
star = patternIndex
lastStar = sIndex
patternIndex++
goto Loop
default:
// If the characters don't match, check if there was a previous '?' or '*' to backtrack.
if pattern[patternIndex] != s[sIndex] {
if eroteme != -1 {
patternIndex = eroteme + 1
sIndex = lastEroteme
eroteme = -1
goto Loop
}
if star != -1 {
patternIndex = star + 1
lastStar++
sIndex = lastStar
goto Loop
}
return false
}
// If the characters match, check if it was not the same to validate the eroteme.
if eroteme != -1 && lastErotemeByte != s[sIndex] {
eroteme = -1
}
}
patternIndex++
sIndex++
goto Loop
// Check if the remaining pattern characters are '*' or '?', which can match the end of the string.
checkPattern:
if patternIndex < patternLen {
if pattern[patternIndex] == '*' {
patternIndex++
goto checkPattern
} else if pattern[patternIndex] == '?' {
if sIndex >= sLen {
sIndex--
}
patternIndex++
goto checkPattern
}
}
return patternIndex == patternLen
}