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With the merging of PR 69980, it is now important that default overmap tilesets render hordes, as they are present even when wandering hordes are disabled.
The text was updated successfully, but these errors were encountered:
I went through default tilesets and took notes on their behavior.
ASCII Overmap: Hordes are invisible.
Altica: Hordes are rendered with the "no tile" sprite.
BrownLikeBears: Hordes are rendered with a bespoke sprite.
Chibi_Ultica: Hordes are rendered with the "no tile" sprite.
Cuteclysm: Hordes are invisible.
GiantDays: Hordes are rendered with a bespoke sprite.
HollowMoon: Hordes are rendered with a bespoke sprite.
Larwick Overmap: Hordes are invisible
MSXotto+: Hordes are rendered with the "no tile" sprite
NeoDays: Hordes are rendered with a bespoke sprite
RetroDays: Hordes are rendered with the "no tile" sprite
SurveyorsMap: Hordes are invisible.
Ultica: Hordes are rendered with the "no tile" sprite
With the merging of PR 69980, it is now important that default overmap tilesets render hordes, as they are present even when wandering hordes are disabled.
The text was updated successfully, but these errors were encountered: