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[Ultica] Incorrect tiles used for ascii overmap roads. #1901

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NegInfinity opened this issue Mar 11, 2023 · 1 comment
Open

[Ultica] Incorrect tiles used for ascii overmap roads. #1901

NegInfinity opened this issue Mar 11, 2023 · 1 comment

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@NegInfinity
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NegInfinity commented Mar 11, 2023

Here's an example:
image

In greater detail:

  • road segment uses , should be using (if the idea was to use double graphics for road)
  • road segment uses , should be using
  • uses , should be using
  • uses , should be using

There could be more of those.


cdda version bc14c40

@vetall812
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Should close it. As it is definitely engine error.

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