Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Imported GLTF vanishes on UpdateScene call. #30

Open
shadowbane1000 opened this issue Oct 3, 2023 · 1 comment
Open

Imported GLTF vanishes on UpdateScene call. #30

shadowbane1000 opened this issue Oct 3, 2023 · 1 comment

Comments

@shadowbane1000
Copy link

I'm trying to mix an imported GLTF and geometry created with the API. When I load the gltf wait for that load to complete, then create the geometry and call UpdateScene, the loaded gltf vanishes. In the scene there is only a group node for it, which I assume is the cause. This makes imported geometry very difficult to work with in my case, and in other cases would make it impossible.

@simutaroman
Copy link
Collaborator

Hi
Updating just clear the scene and rewrites it again from model on .NET part
please, see #31 where I described the possible solutions

may be you can cooperate with @seratechnl to overcome this situation

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants