Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Suggestion] Option to Use Multipliers for Dog Levels #74

Open
TraipsingShadow opened this issue Jan 13, 2023 · 1 comment
Open

[Suggestion] Option to Use Multipliers for Dog Levels #74

TraipsingShadow opened this issue Jan 13, 2023 · 1 comment
Labels
enhancement New feature or request

Comments

@TraipsingShadow
Copy link

Instead of using per-level stats, an alternative option should be provided where dogs are given a minLevel and maxLevel stats, along with minHealth and maxHealth as well as minDamage and maxDamage.

This allows ease of setup on the admin's side who just wants to set a minimum and maximum possible number while the plugin calculates the spread of leveling. This also allows an easier scale to work alongside plugins that offer scaled difficulty (e.g. LevelledMobs).

@HeroGamers
Copy link
Owner

Hmm, that does sound like a good idea, in terms of ease-of-use - but it would put limits onto admins who would like to carefully craft the amount of damage and health on a per-level basis. For example if level 1-3 is easy to get, and give small amounts of damage, whilst it suddenly gets much harder to get further levels, with those being more rewarding to get.

But still, I could see this be a good idea for people who just wants it to work quickly out-of-the-box, and with other plugins, as you said.

I will take it into consideration and leave the feature request open - I might find a way to do it that is "the best of both worlds".

@HeroGamers HeroGamers added the enhancement New feature or request label Jan 13, 2023
@HeroGamers HeroGamers added this to MyDog May 26, 2023
@github-project-automation github-project-automation bot moved this to 🆕 New in MyDog May 26, 2023
@HeroGamers HeroGamers moved this from 🆕 New to 📋 Backlog in MyDog May 26, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
Status: 📋 Backlog
Development

No branches or pull requests

2 participants