-
-
Notifications
You must be signed in to change notification settings - Fork 13
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Roof orientation quest is asked on demolished:building #750
Comments
@FloEdelmann Wouldn't it be the easiest just to check additionally whether it is a SCEE/app/src/main/java/de/westnordost/streetcomplete/quests/roof_orientation/AddRoofOrientation.kt Line 25 in d4f3feb
E.g.: |
So I'm undecided which is better. I personally usually prefer correct data (so leaving a note), but on the other hand, incorrect data is of low usability here, so just skipping the quest and not bothering the SCEE mapper might be better? |
Let's assume there is an object with the following tags:
Then you open SCEE, the building quest is displayed and you select "Does not exist" and then "It is demolished". Then |
Yes, I agree... SCEE handling here is not ideal. SC(EE) has curated list of tags that should be removed when shop/amenity is marked as vacant. To properly fix the broken tagging that you describe, ideally someone would need to curate a similar list of tags, but for demolished buildings instead. That is probably too much work (so I don't volunteer this time)... 😿 But at least, SCEE should remove That is however orthogonal issue to this particular problem; which is: how to handle such existing conflicting tagging (regardless whether it was introduced by SCEE or some other editor). |
Unabhängig von diesem speziellen Fall: |
Einstellungen > Quests > Welche grundlegende Dachform hat dieses Gebäude? Ab SCEE 60.2 |
@rusty-snake Das ist ein anderer Quest. Der neue Quest heißt auf deutsch „Wie ist der Dachfirst ausgerichtet?“ |
Ups, stimmt. Hab ich wohl den falschen Text abgetippt. |
So I agree that adding a check for |
Nach wie vor: |
v60.2 has 225 quests :) https://github.com/Helium314/SCEE/releases/tag/v60.2 |
How to Reproduce
Expected Behavior
No building related quests on
Does it happen in normal StreetComplete?
No
Versions affected
SCEE 60.2
The text was updated successfully, but these errors were encountered: