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Add character state graphics #7
Comments
Some others to add:
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Duplicate/obsolete with #51 (comment)? At least related. |
Let's have divine shield, immune and stealth soon as possible. |
Progress in dev/alex: Minion
Hero
Misc
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Remember to add the X when you implement silence (can reuse the mulligan png, even though the ingame art is slightly different - I couldn't find the original). |
You mean on the card text, right? |
Yep. |
The problem right now is that any text is rendered on top of art. I think the mouseover not having the silence X is fine for now. |
Hero: Frozen, Immune Minion: Enraged, Immune, Silenced, Untargetable, Buffed progress on #7
Hero: Frozen, Immune Minion: Enraged, Immune, Silenced, Untargetable, Buffed Progress on #7.
Hero: Frozen, Immune Minion: Enraged, Immune, Silenced, Untargetable, Buffed Progress on #7.
Hero: Frozen, Immune Minion: Enraged, Immune, Silenced, Untargetable, Buffed Progress on #7.
Hero: Frozen, Immune Minion: Enraged, Immune, Silenced, Untargetable, Buffed Progress on #7.
Minion
CANT_BE_DAMAGED
(immune)ELITE
(dragon)NUM_TURNS_IN_PLAY
+CHARGE
(for summoning sickness)DIVINE_SHIELD
FROZEN
TAUNT
STEALTH
TAUNT
+STEALTH
(Set 50% opacity on taunt graphics if taunt+stealth #99)SILENCED
ENRAGED
CANT_BE_TARGETED_BY_ABILITIES
(Chromatic Dragonkin)HEAVILY_ARMORED
(Animated Armor effect for League adventure)Icons
TRIGGER_VISUAL
DEATHRATTLE
INSPIRE
POISONOUS
Hero
FROZEN
(Frozen not showing up on heroes #156)TAUNT
(Implement Taunt on Hero graphic #37)HEAVILY_ARMORED
(Animated Armor)IMMUNE
Misc
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